Nebulous: Fleet Command
Nebulous: Fleet Command
This one looks quite interesting. Rather The Expanse style combat in there.
Re: Nebulous: Fleet Command
Looks very interesting. Some concepts:
Basic concepts:
- Mounts - are external, slots
- Compartments - internal stuff, like crew, ammo store, etc
- Modules - smaller systems that optimize ship operation & saftey (sprinklers, ammo-elevator for boosting reload time)
Some cool equipment ideas:
- internal radar - less accurate, don't require slot
- signature scramblers - make small ships look like large
- track correlator & mount gyros - improve aim & accuracy of turrets
Repair system seems interesting:
- Modelling repair teams time to get to the damaged component + equipment to help them move quicker
Basic concepts:
- Mounts - are external, slots
- Compartments - internal stuff, like crew, ammo store, etc
- Modules - smaller systems that optimize ship operation & saftey (sprinklers, ammo-elevator for boosting reload time)
Some cool equipment ideas:
- internal radar - less accurate, don't require slot
- signature scramblers - make small ships look like large
- track correlator & mount gyros - improve aim & accuracy of turrets
Repair system seems interesting:
- Modelling repair teams time to get to the damaged component + equipment to help them move quicker
Re: Nebulous: Fleet Command
Yes, I liked that part as well. The varied possibilites such system of modules and such could bring.