Gun mount positioning
Re: Gun mount positioning
Ok, this is all implemented and submitted in PR#2422.
Re: Gun mount positioning
Great! I'll start to update all existing ships, and while I'm at it, I'll do some cleanup (DSMiner and Lunar shuttle needs it hard) and texture update (at least an AO pass for each ship) if needed. I leave the Deneb and Venturestar in Zordey's hand :)
Re: Gun mount positioning
Does this need done reasonably quick?
The reason I am asking is that I plan to update the Venturestar with your modified mesh that I am using for the military version (which i have decided to call 'AC33'), and I will probably do a retexture on the Deneb as well including an AO layer (if i can remember how to do that)
The reason I am asking is that I plan to update the Venturestar with your modified mesh that I am using for the military version (which i have decided to call 'AC33'), and I will probably do a retexture on the Deneb as well including an AO layer (if i can remember how to do that)
Re: Gun mount positioning
No, it's not pressing. If there aren't any tags, it falls back to the values found in the shipdef.lua.
For AO baking: If the UV is good (no overlaps), then you just create a texture file for the bake. Then you just need to turn on AO and head to the render tab, the Bake options are at the bottom. Make sure that the new texture displays in the UV/Image editor, when you are in edit mode and all the vertices are selected, so you don't bake over any existing texture.
For AO baking: If the UV is good (no overlaps), then you just create a texture file for the bake. Then you just need to turn on AO and head to the render tab, the Bake options are at the bottom. Make sure that the new texture displays in the UV/Image editor, when you are in edit mode and all the vertices are selected, so you don't bake over any existing texture.
Re: Gun mount positioning
Just to make sure nobody starts updating the DSMiner. I've started to clean it up and add the camera and weapon tags. :)
Re: Gun mount positioning
This has been merged and will be in the next build (in an hour or two). Tag point documentation is at: http://pioneerwiki.com/wiki/Model_system#Tag_points . And there's now deprecation warnings for the ships. Get your updates in! ;)
Re: Gun mount positioning
@robn, quick clarification.
Are the dual fire lasers getting removed? I was going to offset the gun mount position to one side (just for some variety) but that will look a bit stupid with dual fire lasers.
Are the dual fire lasers getting removed? I was going to offset the gun mount position to one side (just for some variety) but that will look a bit stupid with dual fire lasers.
Re: Gun mount positioning
Yes. Not immediately - I don't want to break savefiles (though I could probably disable them). But definitely with the Lua-based equipment branch, which I really hope to have merged before the end of the year. Long term, definitely.
There will also be support at some point for guns that aren't centred to get appropriate aiming and crosshair positioning. Variety is good :)
There will also be support at some point for guns that aren't centred to get appropriate aiming and crosshair positioning. Variety is good :)
Re: Gun mount positioning
I'll maybe just keep it centered for now and wait for the lua based equipment. I would like the guns on both the Deneb and Venturestar offset to one side of the fuselage.
I will be doing a rework of both models / textures anyway to update them a bit and add some more detail.
I will be doing a rework of both models / textures anyway to update them a bit and add some more detail.
Re: Gun mount positioning
@robn:
not sure if im being silly again or if I have found a bug with the camera positions.
I have defined front, back, left, right and the default "camera" tags (I didn't bother with top and bottom since I just want them at the "camera" point)
The defined tags work fine but up and down are wonky.
Front
Top
Bottom
PS. only defining the "camera" point by itself works fine.
not sure if im being silly again or if I have found a bug with the camera positions.
I have defined front, back, left, right and the default "camera" tags (I didn't bother with top and bottom since I just want them at the "camera" point)
The defined tags work fine but up and down are wonky.
Front
Top
Bottom
PS. only defining the "camera" point by itself works fine.