luovahulluus wrote:This is how I use fuel: launch and jump immediately after => Jump again if necessary => fly to the next spaceport and refuel.
You use your hyperjump fuel before normal-space fuel. Apart from mining, why would you want to go somewhere you can't refuel at?
In the current game or at all?
Because I can envision plenty mission profiles that would require multiple transits - with or without jumps - with no refueling opportunity inbetween.
Hell, take something as simple as recon/bombardment in original Frontier.
Still, any of the solutions mentioned should take care of the problem, and It's not like current solution with separate fuel tank allows for fuel rationing when flying around on autopilot.
Can we make the autopilot estimate the usage of fuel and changing mass of the craft, or would it just calculate new trajectory after every ton of fuel used?
I'm not privy to the game's inner workings - at least not yet.
Though, TBH, I don't see why the autopilot wouldn't work just as well as it does now if it was fed buffer+allocated fuel total instead of just tank info.