So inspired by the recent gif uploads seen on the forum, I did this:

compared to the old one:

I'd like to see what the opinions on this is.
thanksmld wrote:nice.
I'm just not liking having an arrow at all for the final down or up state. Any arrow is in my mind interpreted as a call to do something, "Look left", "Look up", "This way", "Follow me", "Go here", "raise landing gear"; and just removing the landing wheel wouldn't fix this glitch in my head, and I suspect it's not an unreasonable way of thinking about it.mld wrote:old one can also be good enough if the wheel part is omitted when it is up(ie just an up arrow)
Pioneer is secretly an internet distributed eyesight test... some people didn't even notice that the stars were stretched in the skybox texture y'know ;)mld wrote:BTW why are those icons so small?
For what little it's worth, my opinion is that we should just switch to the new 2-state icon for now, since it's an immediate improvement and requires no further effort. If someone wants to switch to a 4-state icon, they're welcome to do it, but I don't think we should wait for that.impaktor wrote:I've looked at WorldView.cpp and it's beyond me (which doesn't say much, since most C++ in pioneer is). I don't know if adding a 4-state icon as in my last post is something worth the effort, or if that effort should be invested in now, or when the WroldView is in GUI/Lua?