SDL2 crahes / startup issues
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- Posts: 1343
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- Location: Beeston, Nottinghamshire, GB
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Re: Shaders & disabling shaders
http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=90 move it into this thread I think :)
Re: SDL2 crahes / startup issues
GLEW:
You guys corrected the start-up error by suggesting i set AntiAliasingMode=0,thank you!
Code: Select all
OpenGL vendor string: Intel
OpenGL renderer string: Mobile Intel(R) 4 Series Express Chipset Family
OpenGL version string: 2.1.0 - Build 6.14.10.5420
OpenGL extensions (GL_):
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_blend_color, GL_EXT_abgr,
GL_EXT_texture3D, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
GL_SGIS_texture_edge_clamp, GL_SGIS_generate_mipmap,
GL_EXT_draw_range_elements, GL_SGIS_texture_lod, GL_EXT_rescale_normal,
GL_EXT_packed_pixels, GL_EXT_texture_edge_clamp,
GL_EXT_separate_specular_color, GL_ARB_multitexture,
GL_EXT_texture_env_combine, GL_EXT_bgra, GL_EXT_blend_func_separate,
GL_EXT_secondary_color, GL_EXT_fog_coord, GL_EXT_texture_env_add,
GL_ARB_texture_cube_map, GL_ARB_transpose_matrix, GL_ARB_texture_env_add,
GL_IBM_texture_mirrored_repeat, GL_EXT_multi_draw_arrays,
GL_NV_blend_square, GL_ARB_texture_compression,
GL_3DFX_texture_compression_FXT1, GL_EXT_texture_filter_anisotropic,
GL_ARB_texture_border_clamp, GL_ARB_point_parameters,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_env_crossbar, GL_EXT_texture_compression_s3tc, GL_ARB_shadow,
GL_ARB_window_pos, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_ARB_vertex_program, GL_EXT_texture_rectangle, GL_ARB_fragment_program,
GL_EXT_stencil_two_side, GL_ATI_separate_stencil,
GL_ARB_vertex_buffer_object, GL_EXT_texture_lod_bias,
GL_ARB_occlusion_query, GL_ARB_fragment_shader, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_shader, GL_NV_texgen_reflection, GL_ARB_point_sprite,
GL_EXT_blend_equation_separate, GL_ARB_depth_texture,
GL_ARB_texture_rectangle, GL_ARB_draw_buffers, GL_ARB_color_buffer_float,
GL_ARB_half_float_pixel, GL_ARB_texture_float, GL_ARB_pixel_buffer_object,
GL_EXT_framebuffer_object, GL_ARB_draw_instanced, GL_ARB_half_float_vertex,
GL_EXT_draw_buffers2, GL_WIN_swap_hint, GL_EXT_texture_sRGB,
GL_EXT_packed_float, GL_EXT_texture_shared_exponent, GL_ARB_texture_rg,
GL_ARB_texture_compression_rgtc, GL_NV_conditional_render,
GL_EXT_texture_swizzle, GL_ARB_framebuffer_sRGB,
GL_EXT_packed_depth_stencil, GL_ARB_depth_buffer_float,
GL_EXT_transform_feedback, GL_EXT_framebuffer_blit,
GL_ARB_framebuffer_object, GL_ARB_vertex_array_object.
GLU version string: 1.2.2.0 Microsoft Corporation
GLU extensions (GLU_):
GL_EXT_bgra.
WGL extensions (WGL_):
WGL_EXT_depth_float, WGL_ARB_buffer_region, WGL_ARB_extensions_string,
WGL_ARB_make_current_read, WGL_ARB_pixel_format, WGL_ARB_pbuffer,
WGL_EXT_extensions_string, WGL_EXT_swap_control, WGL_ARB_pixel_format_float,
WGL_ARB_framebuffer_sRGB.
+-----+-------------------------+-----------------+----------+-----------------+----------+
| | visual | color | ax dp st | accum | layer |
| id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |
+-----+-------------------------+-----------------+----------+-----------------+----------+
| 1 | wp fu . i . . . . | 32 8 8 8 8 | . . . | . . . . . | . . . |
| 2 | wp fu . i y . . . | 32 8 8 8 8 | . . . | 64 16 16 16 16 | . . . |
| 3 | wp fu . i . . . . | 32 8 8 8 8 | . 16 . | . . . . . | . . . |
| 4 | wp fu . i y . . . | 32 8 8 8 8 | . 16 . | 64 16 16 16 16 | . . . |
| 5 | wp fu . i . . . . | 32 8 8 8 8 | . 24 8 | . . . . . | . . . |
| 6 | wp fu . i y . . . | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 7 | wp fu . i y c . . | 32 8 8 8 8 | . . . | 64 16 16 16 16 | . . . |
| 8 | wp fu . i y c . . | 32 8 8 8 8 | . 16 . | 64 16 16 16 16 | . . . |
| 9 | wp fu . i y c . . | 32 8 8 8 8 | . 24 8 | 64 16 16 16 16 | . . . |
| 46 | pb fu . ? . . . . | 128 32 32 32 32 | . . . | . . . . . | . . . |
| 47 | pb fu . ? . . . . | 128 32 32 32 32 | . 16 . | . . . . . | . . . |
| 48 | pb fu . ? . . . . | 128 32 32 32 32 | . 24 8 | . . . . . | . . . |
| 49 | pb fu . ? . . . . | 64 16 16 16 16 | . . . | . . . . . | . . . |
| 50 | pb fu . ? . . . . | 64 16 16 16 16 | . 16 . | . . . . . | . . . |
| 51 | pb fu . ? . . . . | 64 16 16 16 16 | . 24 8 | . . . . . | . . . |
| 52 | pb fu . p . . . . | 32 11 11 10 . | . . . | . . . . . | . . . |
| 53 | pb fu . p . . . . | 32 11 11 10 . | . 16 . | . . . . . | . . . |
| 54 | pb fu . p . . . . | 32 11 11 10 . | . 24 8 | . . . . . | . . . |
+-----+-------------------------+-----------------+----------+-----------------+----------+
| | visual | color | ax dp st | accum | layer |
| id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |
+-----+-------------------------+-----------------+----------+-----------------+----------+