Windows 8.1, VS2013 Express and GL/glu.h

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Eewec
Posts: 2
Joined: Thu May 15, 2014 10:31 pm

Windows 8.1, VS2013 Express and GL/glu.h

Post by Eewec »

So. Been trying to get this working all afternoon.

Coming back to software development after a few years away from it.... wow have things changed.

After having to register as a developer in more places than you can shake a large tree at I'm getting slightly desperate/depressed at how complicated this is becoming just to get started.

Nvidia (makers of my graphics card) is less than helpful in giving up the OpenGL developer stuff for visual studio 2013... they only offer it for VS2012... which microsoft no longer offer for download. Head meet desk, desk; head.

Other than that it's going swimmingly.

Of course, I'm only assuming that this is even the issue.

I just get 11 errors saying it can't find GL/glu.h
Eewec
Posts: 2
Joined: Thu May 15, 2014 10:31 pm

Re: Windows 8.1, VS2013 Express and GL/glu.h

Post by Eewec »

Well.... apparently a nights sleep does wonders.

I'd forgotten to grab the windows SDK. That said, I thought that was part of the VS install.... oh well, something to remember in future.

EDIT: OK... why is VS 2013 express being irritating? Says that pioneer.vcxproj is incompatible. Builds everything else now just fine, but tells me it can't run text.lib when I try to run the newly built sln project. Anyone got any clues?

EDIT the 2nd: OK, looks like I really needed sleep yesterday when I was installing stuff... helps if I grab 'for Windows desktop' rather than 'for Windows', that one word makes all the difference!! *Facepalm*

Though it's interesting to note that it appears that should we update the vcxproj, the overall project could be extremely close to Microsoft store compliant. Just a thought. Of course it'll probably have some issues now I've said that as that's the main project file.
FluffyFreak
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Joined: Tue Jul 02, 2013 1:49 pm
Location: Beeston, Nottinghamshire, GB
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Re: Windows 8.1, VS2013 Express and GL/glu.h

Post by FluffyFreak »

Hi,

Sorry I've been without internet access most of today, and working so only just getting to reply.

You've brought up a good point, we shouldn't depend on "glu.h". There's a #define to disable requiring it that I hadn't added to the preprocessor.

Also what's the nVidia developer stuff that you mention? Are you using the full vs2013? For Pioneer I just use the (Desktop) Express Edition

When vs2013 first came out I did give it a go getting it to work as an app but it wasn't something I was particularly interested in. Feel free to to give it a go! :)
I'd duplicate the vs2013Express folder and call something like vs2013App or whatever you feel is appropriate.
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