It's up. :)
These random wall panels are the ones I'd suggest to replace with something. They look odd.
A simple concrete or metal surface would look better in my opinion, maybe some leakage from those drains on the edge. And some more orderly paneling on the side of the building.
Ground station remake
Re: Ground station remake
I'll be checking and merging soon, in time for the next build. Great work!
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- Posts: 235
- Joined: Wed Sep 11, 2013 8:03 pm
Re: Ground station remake
I'm working on lod objects now, i have remade fuel tanks with a regular geometry and with less poly, with medium lod i have recover 3k poly with some other improvements, now i'm working in low poly object
For those suggestion i'm thinking for recover a bit more space from texture for add some others object and for do that i need to uvmap all again, when i have find a good solution i start improve it again
For those suggestion i'm thinking for recover a bit more space from texture for add some others object and for do that i need to uvmap all again, when i have find a good solution i start improve it again
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- Posts: 16
- Joined: Sun Dec 29, 2013 3:40 pm
Re: Ground station remake
Fabulos!
Una cannonata! (Slang italiano)! :)
Very nice, in all little particoular.
But radioativity silos under my windows. ...i dont make it
:) bravo!
Una cannonata! (Slang italiano)! :)
Very nice, in all little particoular.
But radioativity silos under my windows. ...i dont make it
:) bravo!
Re: Ground station remake
Looks really great! Looking forward to it.