I would really like to get texture mapping into the engine as-is, along with instancing for vegetation/rocks/etc. Then rip this fake system out.
The underlying terrain re-write won't effect that sort of level too directly... well it will, but that's inevitable no matter what I do.
Planet Textures & Details
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact: