galaxy_dense bitmap issues

CMDR ARGHouse
Posts: 54
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: galaxy_dense bitmap issues

Post by CMDR ARGHouse »

Okay, been playing around with the bitmap again, same issue with crashing when ever I change it to another greyscale image???
I checked the output file before and after changing galaxy_dense, crashes at line 199 column 42 when it is loading NavLights, no idea why?
outpile file on map change: https://drive.google.com/file/d/1rdofbc ... sp=sharing
output file with defualt map: https://drive.google.com/file/d/1csBfm4 ... sp=sharing
CMDR ARGHouse
Posts: 54
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: galaxy_dense bitmap issues

Post by CMDR ARGHouse »

Okay then, I may know what the problem is, it has to do with density. I replaced half of the bmp with my replacement, half was original. It loaded. Maybe there are too few stars loading into the area around sol???
impaktor
Posts: 1009
Joined: Fri Dec 20, 2013 9:54 am
Location: Tellus
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Re: galaxy_dense bitmap issues

Post by impaktor »

I expect if you change the bitmap, the universe will change, and thus you'll break saves.
CMDR ARGHouse
Posts: 54
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: galaxy_dense bitmap issues

Post by CMDR ARGHouse »

And now it's working, had to add two screen layers to the image I was using to increase the density around the mid rim.
CMDR ARGHouse
Posts: 54
Joined: Mon Feb 11, 2019 1:34 pm
Location: Australia

Re: galaxy_dense bitmap issues

Post by CMDR ARGHouse »

Also was loading a new game, I expected that loading in a new map would break the save.
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