I don't know how much of this I/we discussed before, but this is a space to collect ideas and talk about them.
The motivation is that more in-game content can give people a better understanding of lore/universe, and extra immersion for the 'lone spacer in huge galaxy' roleplay. (players like me like to read these stuff, so I could go ahead and argue that this counts as fun gameplay).
What can we add?
Content on PioneerWiki can also be displayed on ship market, as "ship description" or something similar. (Maybe internal layout drawings too if we have them in future (this probably won't happen unless we have module damage etc, but sort of like
https://pioneerwiki.com/wiki/File:Mola_explan.jpg))
Info about ship manufacturers can be displayed on a window that will appear when the ship manufacturer icon is clicked on the ship market.
Info on factions can be displayed when we click on them in system overview etc.
- Space pilot's handbook (in-game manual basically)
On basic flight (maybe even simple orbital mechanics), using the station windows, fuel scooping, hyperdrives etc. It could help flatten the learning curve a bit.
I am not sure about this one because galaxy generation can change(?) from time to time. But, if it is stable enough that we don't need to continuously "maintain" it, we can maybe add BBS modules etc. to lead players to
https://pioneerwiki.com/wiki/Places_of_interest
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