Interesting comparison between 64 bit and 32 bit OS on Pi4
https://medium.com/@matteocroce/why-you ... 5290d48947
Compiling Pioneer for Raspberry Pi (ARM)
Re: Compiling Pioneer for Raspberry Pi (ARM)
"Raspberry Pi 4 V3DV graphics driver achieves Vulkan 1.0 conformance"
https://www.cnx-software.com/2020/11/25 ... nformance/
https://www.cnx-software.com/2020/11/25 ... nformance/
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact:
Re: Compiling Pioneer for Raspberry Pi (ARM)
Interesting! If we had a Vulkan renderer we'd be able to run on Pi4 pretty comfortably.
Not super fast, terrain would be slow still, but pretty decent I'd expect
Not super fast, terrain would be slow still, but pretty decent I'd expect
Re: Compiling Pioneer for Raspberry Pi (ARM)
An OpenGL implementation on top of Vulkan:
https://www.collabora.com/news-and-blog ... e-to-zink/
(Mentioned by laarmen -> https://github.com/pioneerspacesim/pion ... -746757094)
https://www.collabora.com/news-and-blog ... e-to-zink/
(Mentioned by laarmen -> https://github.com/pioneerspacesim/pion ... -746757094)
Re: Compiling Pioneer for Raspberry Pi (ARM)
Raspberry Pi 4 achieves Vulkan 1.1 conformance, gets up to 60% GPU performance boost
https://www.cnx-software.com/2021/10/27 ... nce-boost/
https://www.cnx-software.com/2021/10/27 ... nce-boost/
Re: Compiling Pioneer for Raspberry Pi (ARM)
Behold! New Pi 5 to be released next month!
https://www.raspberrypi.com/products/raspberry-pi-5/
"We’ve removed the four-pole composite video and analogue audio jack from the board."
Buuu! That's how I connected it to my CRT TV/monitor.
https://www.raspberrypi.com/products/raspberry-pi-5/
"We’ve removed the four-pole composite video and analogue audio jack from the board."
Buuu! That's how I connected it to my CRT TV/monitor.
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact:
Re: Compiling Pioneer for Raspberry Pi (ARM)
@impaktor https://www.yodeck.com/news/raspberry-p ... e%20before.
You can still get it, however you need to adapt it from somewhere else now
You can still get it, however you need to adapt it from somewhere else now
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact:
Re: Compiling Pioneer for Raspberry Pi (ARM)
I don't want to cause any excitement but...
https://imgur.com/a/yP6q4Sw
...it seems that the Raspberry Pi 5 now supports OpenGL 3.1, at least enough to get PioneerSpaceSim to start running with a little hacking
https://imgur.com/a/yP6q4Sw
...it seems that the Raspberry Pi 5 now supports OpenGL 3.1, at least enough to get PioneerSpaceSim to start running with a little hacking
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact:
Re: Compiling Pioneer for Raspberry Pi (ARM)
Even though I was aiming to do this I was still shocked when it actually ran, initialised OpenGL 3.1 and bloody worked!!! :D