Thanks mate,FluffyFreak wrote:I think that:should work.import('Game').player:SetMoney(9999999999)
Setting it on the `ship` doesn't anymore.
But it seems not working ...
Maybe "Game" or ?
Cheers,
Yingchen
Thanks mate,FluffyFreak wrote:I think that:should work.import('Game').player:SetMoney(9999999999)
Setting it on the `ship` doesn't anymore.
Code: Select all
"Game"
Code: Select all
'Game'
Yes, but it doesn't currently without a console.lua. As mentioned by me on the bug tracker: Creating an console.lua (even an empty one) in your pioneer user directory ($HOME/.pioneer on Linux, I don't know on Windows) works around the bug. Of course, you may also put useful stuff into it if you're creating it anyway ;). That's probably also the reason why nobody of the Devs noticed it, we probably all have a console.lua.FluffyFreak wrote:should work.import('Game').player:SetMoney(9999999999)