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				Jay_Cup faces from IRC
				Posted: Sat Apr 20, 2019 5:41 pm
				by impaktor
				Just documenting the efforts of Jay_Cup who is/was working on face gen:
https://www.youtube.com/watch?v=i9DzmO47Avw
(From IRC conversation  18 Mars 2019)
https://www.youtube.com/watch?v=ArTSiVFefWk
(From IRC conversation  25 Mars 2019)
At the time of writing, Jay_Cup was last seen on IRC 30th Mars.
 
			 
			
					
				Re: Jay_Cup faces from IRC
				Posted: Sat Jul 13, 2019 11:18 pm
				by charlieg
				They are pretty awesome concepts.
			 
			
					
				Re: Jay_Cup faces from IRC
				Posted: Wed Feb 05, 2020 11:04 am
				by charlieg
				Please get this mod going. This is the way it should be done.
			 
			
					
				Re: Jay_Cup faces from IRC
				Posted: Sun Nov 05, 2023 8:27 pm
				by J-Cup
				Here is my reworked version of the Facegen system I have been working on. It took me a few failures to come up with a system that would actually work. I'd love to hear what you all think about it so far. 
https://www.youtube.com/watch?v=tcK9LVUZzJI 
			 
			
					
				Re: Jay_Cup faces from IRC
				Posted: Sat Nov 18, 2023 5:43 pm
				by bszlrd
				Sorry for the slow reply!
I think this version is nice, and feels much more natural than the previous attempts. 
I do like this minimalistic approach. I also like the 3/4 angle of them, much more natural than a front shot.
I have a couple of notes:
-  I think a bit of perspective on the left eye (from our pov) would look nicer with the shape adhering to the perspective a bit more (did not do that on the paintover)
 
-  Mouths feel a bit floaty, as if they are not part of the face. It is partly a shape issue, and partly shading. Shading the upper lips darker, and adding a bit of shading to the underside of the lower lip helps a lot.
 
-  I think the mouths and noses would benefit form a bit of proportion tuning. The noses could be a bit shorter, and then the mouths could move up a bit. And they could be shifted to the right a bit, to better show the perspective.
 
-  The shape of the mouths could also show that perspective and the shape of the head more. And some would look better being a bit bigger in my opinion. (At least for the one I painted over).
 
-  The nose would benefit from some shadow under the tip of the nose
 
-  The eyes feel a bit out of place. Their shape language is a bit different from the head shapes and other details.
 
-  I'd think about changing the gray shading on the skin to something more of a darker skin tone. It makes them feel a little dead.
 
-  On the bellow paintover, I've also reduced the size of the top of the head, I think it was too big.
  
I think most of these faces could feel more natural with similar proportion tweaks to.
I did a quick and dirty paintover:

Oh, and a trick: flipping the image can be quite helpful when it comes to proportions. Much easier to spot these subtle issues that way, since you can  look at the image with a somewhat fresh eye:

 
			 
			
					
				Re: Jay_Cup faces from IRC
				Posted: Fri Dec 15, 2023 3:04 am
				by J-Cup
				Thank you for taking the time to look them over. These are great points that I will take into account when revisiting the system in the future.