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Re: new faces

Posted: Mon Feb 05, 2018 5:43 pm
by nozmajner
You might get more eyes on it on SSC, but only barely. Our forum there is quite deserted.

Re: new faces

Posted: Sun Mar 11, 2018 9:45 pm
by matanzan
VERSION 0.1 (22 RACE 0 faces and a some more) is available at the Weebly site.

https://spacesimpics.weebly.com/

Make sure you first scan the file at VirusTotal.com before use (as with all your small downloads).

Re: new faces

Posted: Wed Mar 14, 2018 3:44 pm
by FluffyFreak
Nice, hopefully we'll check it out.

Re: new faces

Posted: Fri Mar 16, 2018 2:01 pm
by charlieg
Firstly, these are really promising. Definitely an improvement on the existing content. I hope you keep working on it.

It's a shame that the FaceGen mod never got completed. It was so promising:

viewtopic.php?f=3&t=382&hilit=facegen

Maybe you can have a look at that? They do seem to have a similar feel to the faces you are creating.

Re: new faces

Posted: Sat Mar 17, 2018 8:08 am
by matanzan
Thanks Charlie, much appreciated ;)

You are right, Wayne's FaceGen is amazing and it definitely was the inspiration for this mod. He's a great artist (where I'm more like a compiler) and I'd love to see his mod finished maybe one day. But I decided not to wait any longer for it ;)

I'm planning to have a version 2 ready in a week or two from now (hopefully, if nothing in RL gets in the way), with either the twenty Race 1 or Race 2 women done, and if I can, both. I'll also check and if need be, work, on some (vanilla) accessories.

Re: new faces

Posted: Sun Mar 25, 2018 7:22 pm
by matanzan
Version 2 is available

Dedicated to Charlie G for the thumbs up ;)

Re: new faces

Posted: Sun Mar 25, 2018 11:11 pm
by clausimu
I think it's great you are working on this! I will give it a whirl next this week.

Re: new faces

Posted: Tue Mar 27, 2018 5:01 pm
by nozmajner
These are nice in my opinion, and a step up. But a step in the wrong direction if you ask me.
I don't cringe on our current facegen only because I filter them out, but it's a quite sore point of Pioneer. I'm trying to cook up a more stylized and simpler approach, something like this, but I'm slow as hell with it:
Image

Re: new faces

Posted: Mon Apr 09, 2018 9:44 pm
by matanzan
@Nozmajner
I think the picture looks cool, Nozmajner. And I think also that people would love to use them in the game, so you're up for some drawing soon ;)

The good thing is that Pioneer users will be able to customize their Pioneer to their own liking or are able to even have two totally different looking Pioneers running (supposed we can also tweak a bit of the backgrounds or other graphics one day - I didn't forget the Fluffyfreak's Dreams, lol)


@version 3

Hi everyone, Version 3 is ready and the focus has been mainly on Species 0, Race 2 (the African/Caribbean ladies).
The next version will most likely be about the Species 0, Race 0 guys.

Re: new faces

Posted: Fri Apr 27, 2018 7:43 pm
by matanzan
Version 4 is available ;)

Changelog:

21 Males (species 0, race 0) and six each of the other two races, and an alien male
3 New women (Race 0, and Race 1)
Some facial and hair/cap features (mouth and hair)

The previously mentioned error I had was most likely caused by a missing 0_0 (alien) male item (during the tests), so I guess no one else will get that one... after adding the item, no more errors. Please let me know if you get errors though... ;)

I used the original male hair items on the pictures, and they are 'compatible/usable', but I'm going to go though all the hair pieces and sort them or make them fit (better) in a future version

Most likely the police caps will next time be part of an 'armor' piece to get them on officers

Enjoy!