Thanks Both,
I1m curious about the scale as well, it is not clear yet.
Thats fair I haven't quite figured that out exactly yet. Im thinking Deneb/Bluenose sort of size. As for propellent, the thought had crossed my mind too. Aesthetically, I didnt want the backend to dominate the ships proportions. I will have a play.
I'm not keen on the container sticking out downwards.
Haha!! That is my fault, I was not clear in my description. There are only two containers. The ones underneath are for illustrative purposes so to give an idea of how much clearance I would need if the containers were loaded from the bottom. It was late and I was tired /:)
How big are the containers? I am asking because maybe I could take it as a base for the containers of the bulkship, so there is consistency.
Sidenote: we should rethink the cargo container model we have currently. That one should be way smaller.
These are both really good points. If there is a standard I would be more than happy to follow it! I think we have mentioned before about having an "assets" repo/blend. Things like standard airlocks, containers, weapons, engines etc... If there is an artistic direction we could follow I don't mind modelling one out.
Thanks for the input,
Bob :)