Haber Capital Mover
Posted: Thu Aug 15, 2019 6:43 pm
https://www.dropbox.com/s/l9nrp02iicolz ... blend?dl=0
Since I don't want anyone to suffer from my horrible drawings I made a rough 3D sketch of a ship I had in mind. Included a Malabar (medium-sized ship) and an orbital station docking port for scale.
Also a simple schematic (side view):
https://imgur.com/a/a2x37Kc
This is an ancient heavy transport ship of Haber Corp, initially designed for cargo transport to (and from) remote mining colonies.
For gameplay part, I was thinking of placing a few of these ships to be used as cheap orbital starports for poor/small colonies with no or very little space traffic. It will have very few (2 or maybe 4) docking ports which can serve small ships (not sure about medium size ships). They will have a very limited stock of commodities, and a small police force. You won't be able to buy-sell ships or modules. You will be able to refuel, repair and trade.
So where is the fun in that? I dunno. Maybe it can add some extra retro-scifi flavor to the game.
THIS IS A ROUGH SKETCH.
Since I don't want anyone to suffer from my horrible drawings I made a rough 3D sketch of a ship I had in mind. Included a Malabar (medium-sized ship) and an orbital station docking port for scale.
Also a simple schematic (side view):
https://imgur.com/a/a2x37Kc
This is an ancient heavy transport ship of Haber Corp, initially designed for cargo transport to (and from) remote mining colonies.
For gameplay part, I was thinking of placing a few of these ships to be used as cheap orbital starports for poor/small colonies with no or very little space traffic. It will have very few (2 or maybe 4) docking ports which can serve small ships (not sure about medium size ships). They will have a very limited stock of commodities, and a small police force. You won't be able to buy-sell ships or modules. You will be able to refuel, repair and trade.
So where is the fun in that? I dunno. Maybe it can add some extra retro-scifi flavor to the game.
THIS IS A ROUGH SKETCH.