Page 1 of 2

Mola Ramsayi - Kaluri med transport

Posted: Sun Jan 11, 2015 5:28 pm
by bszlrd
Update: mod file
- Odd or missing transformations on gear bay doors.
- Only a Baked AO texture
- No LOD
- No Collision & Shield mesh

I've started working on this sketch:
Image
A bigger sister of the Mola Mola, named after a similar species of sunfish from the southern hemisphere, the Mola Ramsayi.
The images bellow show it's scale relative to the Mola Mola and the Deneb:
Image
Image
Image
Image
It has trilateral symmetrical structure. Three main and retro engines. There will be a cargo hatch on the top and on the side. And a cover on the nose for a docking collar. I could imagine it as a tailsitter too. Atmo capable, but won't win any aerobatics competition.

Re: Mola Ramsayi - Kaluri med transport

Posted: Sun Jan 11, 2015 6:17 pm
by DraQ
Nice. I'd add either a cluster of three more thrusters or three hemispherical tanks between existing main thrusters.

Having tail-sitters would definitely be nice.
nozmajner wrote:Atmo capable, but won't win any aerobatics competition.
Seems to be a recurring pattern with Kaluri vessels.

Re: Mola Ramsayi - Kaluri med transport

Posted: Fri Jan 23, 2015 6:37 pm
by bszlrd
I want to keep the back flat and plain. Definitely no additional engines.
I don't really like the look of an extruding tank in the end:
Image

And here are some closeups for the landing gears:
Image
Image

Now onto the RCS clusters.

Re: Mola Ramsayi - Kaluri med transport

Posted: Fri Jan 23, 2015 9:24 pm
by FluffyFreak
That's cool, look forward to trying it out noz :)

Re: Mola Ramsayi - Kaluri med transport

Posted: Sat Jan 24, 2015 3:51 pm
by bszlrd
Here comes the mod file, if somebody wants to give her a spin.
- Odd or missing transformations on gear bay doors. (euler rotation axis order issues I need to work around)
- Only a baked AO texture
- No LOD
- No Collision & Shield mesh
- Dirt cheap right now, but that will change.
Any thoughts about the flight characteristics, stats?

Related question: would it be possible to make the thruster tags to be limited to certain directions? Like this ship uses it's (slightly angled) belly thrusters for forward thrusting, which looks odd. Also it would be nice if I could define some thrusters to fire only when maneuvering, but not accelerating. (Thinking about the backwards RCS thrusters for example).

Image

Re: Mola Ramsayi - Kaluri med transport

Posted: Sat Jan 24, 2015 4:34 pm
by DraQ
nozmajner wrote:I want to keep the back flat and plain. Definitely no additional engines.
I don't really like the look of an extruding tank in the end:
I was generally thinking of something (anything) that would make the rear end busier and accentuate ship's trilateral symmetry, so a cluster of 3 tanks, a cluster of 3 thrusters, some other mostly triangular feature between the thrusters (like cargo door or docking port), etc.

Re: Mola Ramsayi - Kaluri med transport

Posted: Mon Jan 26, 2015 4:02 pm
by Tichy
In the top view, it looks like my bunnies :D
Image

Re: Mola Ramsayi - Kaluri med transport

Posted: Mon Jan 26, 2015 5:10 pm
by DraQ
Tichy wrote:In the top view, it looks like my bunnies :D
Image
My mind just tried to combine ship's 3-fold symmetry and general look with that of a bunny before I was able to stop it.
>.<

...
I hope you're proud of yourself.

Re: Mola Ramsayi - Kaluri med transport

Posted: Mon Jan 26, 2015 5:44 pm
by bszlrd
The nose of the Pumpkinseed was already a rabbit head for me for some reason :)

Re: Mola Ramsayi - Kaluri med transport

Posted: Mon Jan 26, 2015 8:20 pm
by DraQ
nozmajner wrote:The nose of the Pumpkinseed was already a rabbit head for me for some reason :)
Not helping. :D