i'm trying to export glow texture form blender for have shaders and a real effect of illumination but the image i export don't have a good resolution
You can see all those rings on grey scale around objects
There's a way for export from blender a better image or a fast way for fix it with gimp ?
Blender & glow textures
Re: Blender & glow textures
They are there because the limitations of a 8bit/channel png and also the limitations of our monitors. If you check the RGB values, you will see that all three values will decrease only by 1 for each band, and there's only 256 step of gray.
Practically there's no room for finer gradients in the 24 bit color space (8 bit / channel). You can't even blur them after rendering it.
You could try setting it to 16bit/channel png and on the Output panel in the render settings, and turn up dithering in the post processing panel. It will help a bit, but not much.
I don't know if Pioneer supports 16bit/channel png's. The file size will be at least double, which might be a problem.
Practically there's no room for finer gradients in the 24 bit color space (8 bit / channel). You can't even blur them after rendering it.
You could try setting it to 16bit/channel png and on the Output panel in the render settings, and turn up dithering in the post processing panel. It will help a bit, but not much.
I don't know if Pioneer supports 16bit/channel png's. The file size will be at least double, which might be a problem.