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Cargo facilities design
Posted: Tue Jan 21, 2014 10:51 am
by Nyankosensei
You have some ideas or i can go with my fantasy ?
Re: Cargo facilities design
Posted: Tue Jan 21, 2014 11:12 am
by bszlrd
What kind of cargo facility you want to make? An orbital one? Or buildings? A ground station?
Re: Cargo facilities design
Posted: Tue Jan 21, 2014 11:27 am
by Nyankosensei
For the ground station, like cargo loader, transport
Re: Cargo facilities design
Posted: Tue Jan 21, 2014 11:38 am
by bszlrd
I'd first look up some real world cranes, fuel silos and things like that, collecting them to see how they look and why they look that way. And similarly I'd search for details that are common in a seaport or an airport, like lampposts, doors, signs, signposts, hoses and tubes, etc.
Then some simple sketches.
I have some vague ideas about ground stations, but nothing concrete.
Re: Cargo facilities design
Posted: Tue Jan 21, 2014 12:34 pm
by Nyankosensei
for fuel silos and fuel pump i have already so something ,
For cargo loader my fantasy tell a flying spider and for transport a simple open convoy with wheels like what you see now on airports
Re: Cargo facilities design
Posted: Fri Jan 31, 2014 4:49 pm
by Hiro Pavonis
I would have some good ideas for large earth stations.
the lattice of the city today is based on an orthogonal grid.
lining up many landing platforms connected by walkways tubes of various sizes exn tracks, can be integrated within a city not too many tracks grouped into a single point. would make it more realistic urban fabric.
I just wanted to know 2 things, if it is feasible and make myself available for the 3d to the catwalks, as it is already in the forum who is thinking about the runways with good results.
THX