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Re: Police craft - replacement

Posted: Wed Oct 02, 2013 3:57 pm
by Nyankosensei
Thanks, i have waited this version, one point, lua file have max engine at 0, is a bug or is only for interplanetary flights ?

Re: Police craft - replacement

Posted: Wed Oct 02, 2013 4:23 pm
by nozmajner
It's partially intentional, since it's a short range ship by design, but it's strange that you can't mount any hyperdrive for yourself, that's unintentional.I misconfigured it, thanks for pointing it out.

Re: Police craft - replacement

Posted: Wed Oct 02, 2013 4:28 pm
by Nyankosensei
just a lvl 1 hyperdrive can be usefull for AI (but i prefer a military engine by default on those type of ships)

Re: Police craft - replacement

Posted: Wed Oct 02, 2013 4:30 pm
by nozmajner
It'll stay without hyperdrive, but you can fit one if you want (correcting the stuff now).

Re: Police craft - replacement

Posted: Sat Oct 05, 2013 12:48 pm
by FluffyFreak
It's very cool, it should make a swift progression into the game!