Aliance Space Guard

Games that are interesting for one reason or another
Post Reply
nozmajner
Posts: 1079
Joined: Mon Jul 01, 2013 3:25 pm
Location: Budapest HU

Aliance Space Guard

Post by nozmajner »

Just found this game on SSC: Aliance Space Guard
It is a work in progress very realistic, granular simulator it seems, akin to Rouge System. But with a large ship and it's tiny systems to control.
It has some very interesting things going in the UI judging from the videos. It is mostly UI it seems, you don't have a window, but everything's drawn by the ship computer. The planets even have translucency to them, which is kind of interesting.

The map looks especially good for example.
FluffyFreak
Posts: 1343
Joined: Tue Jul 02, 2013 1:49 pm
Location: Beeston, Nottinghamshire, GB
Contact:

Re: Aliance Space Guard

Post by FluffyFreak »

It looks really cool, they've absolutely nailed that navigation map!
FluffyFreak
Posts: 1343
Joined: Tue Jul 02, 2013 1:49 pm
Location: Beeston, Nottinghamshire, GB
Contact:

Re: Aliance Space Guard

Post by FluffyFreak »

Oooh I just saw this:
Also momentum is conserved at all times which often leads to large relative velocities at jump exit points: a problem that only your fusion rocket engine and orbital mechanics can deal with!
That's a neat mechanic that I kinda wanted to convey with the exit angle and speed from hyperspace but I don't think that I was as successful with it.
impaktor
Posts: 994
Joined: Fri Dec 20, 2013 9:54 am
Location: Tellus
Contact:

Re: Aliance Space Guard

Post by impaktor »

Momentum relative to what? Galactic centre? Galactic coordinates, I assume?
Post Reply