RockPaperShotgun on Elite:Dangerous Alpha play test
Posted: Tue Feb 25, 2014 10:48 am
Ok a couple of interesting links.
The first one is to a play test preview of Elite:Dangerous : http://www.rockpapershotgun.com/2014/02 ... preview-2/
What's fascinating to me about this is that Alex and Graham are both really interested in what comes after the combat, but also thing like how the cockpit makes them feel so immersed, nevermind the Oculus Rift stuff (it's amazing, even my crap implementation for Pioneer), this is just about the way things look and feel, the way the cockpit changes when things happen - also there's a little mention of customising the cockpit so you can change the bobble-head object. Worth reading for the enthusiasm, and fears, for the future abilities like being able to trade and explore.
These are things that I think we need to work on too, trade is necessary, not a lot of fun at the moment in particular.
The other is a post about how Star Citizen wants to add "Procedural Generation" http://www.rockpapershotgun.com/2014/02 ... -gen-team/ once they reached $41 million in funding... gee I'd do it for a lot less than the $2 million dollars that represents over their current budget ;) I wonder where they're hiring?
The first one is to a play test preview of Elite:Dangerous : http://www.rockpapershotgun.com/2014/02 ... preview-2/
What's fascinating to me about this is that Alex and Graham are both really interested in what comes after the combat, but also thing like how the cockpit makes them feel so immersed, nevermind the Oculus Rift stuff (it's amazing, even my crap implementation for Pioneer), this is just about the way things look and feel, the way the cockpit changes when things happen - also there's a little mention of customising the cockpit so you can change the bobble-head object. Worth reading for the enthusiasm, and fears, for the future abilities like being able to trade and explore.
These are things that I think we need to work on too, trade is necessary, not a lot of fun at the moment in particular.
The other is a post about how Star Citizen wants to add "Procedural Generation" http://www.rockpapershotgun.com/2014/02 ... -gen-team/ once they reached $41 million in funding... gee I'd do it for a lot less than the $2 million dollars that represents over their current budget ;) I wonder where they're hiring?