Before anyone asks if I've done anymore on this the answer is no.
My old branch needs a complete rewrite, perhaps a change of approach slightly to some of the ways that I solved things AND it was based on very old code.
With the Oculus API still in flux I decided to hold off on doing stuff until it settled down, that point is nearly here with the 0.8.0.0 API out and 1.0.0.0 due sometime before or shortly after Xmas.
I would like them to have the Oculus Touch dev kits available but that's a whole other kettle of fish! :)
Early Oculus Rift support.
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