Underrated ambience sounds
Posted: Fri Jan 24, 2025 5:49 pm
Hello, i didn't know where to post this.
I would like to point out that you ve done a great work in the game sound. Sound effects are OK, music is very interesting (OK, some are classical pieces), however, i just recently noticed the ambient sound.
Until now, i had only listened to the ambient sound of the busy starport (people murmur, machines buzzing etc) and the small starport (a gentle humming). However, i turned off the music and realized the great work you 've done in ambient sound: wind sound when flying in atmosphere, which by the way fades slowly as you gain altitude and atmo pressure is diminished, "mysterious" space sounds when flying to airless worlds or deep space etc. You 've even thought to make the sound increase when switching to external camera.
Very good work, and perhaps underrated since it is obscured by the music. The music itself is very interesting as i mentioned before, really high quality, however, i would say playing with music off is more immersing.
I would like to point out that you ve done a great work in the game sound. Sound effects are OK, music is very interesting (OK, some are classical pieces), however, i just recently noticed the ambient sound.
Until now, i had only listened to the ambient sound of the busy starport (people murmur, machines buzzing etc) and the small starport (a gentle humming). However, i turned off the music and realized the great work you 've done in ambient sound: wind sound when flying in atmosphere, which by the way fades slowly as you gain altitude and atmo pressure is diminished, "mysterious" space sounds when flying to airless worlds or deep space etc. You 've even thought to make the sound increase when switching to external camera.
Very good work, and perhaps underrated since it is obscured by the music. The music itself is very interesting as i mentioned before, really high quality, however, i would say playing with music off is more immersing.