Planet loading bug and Geo Patches improvement
Posted: Thu Jan 21, 2021 8:12 am
Hi, there seems to be a bug with the Github build (not the December 2020 version), planet geopatches are loading in and out at about 100 to 500 mm, unlike in the release version where you have a smooth transition until the planet is far away and gone.
https://imgur.com/a/H324CB8
I think it might be an issue with OpenGL, World size or camera distance.
I was previously working on improving the quality of geopatches, it was working, it was when I flew away and towards planets that I noticed this bug. I thought I had made a mistake, so I reset back to vanilla on my other laptop and rebuilt, same issue with the build on the other laptop.
Here is the improvement, I increased the subdivision distance, making features much less blurry.
https://cdn.discordapp.com/attachments/ ... nknown.png
https://imgur.com/a/H324CB8
I think it might be an issue with OpenGL, World size or camera distance.
I was previously working on improving the quality of geopatches, it was working, it was when I flew away and towards planets that I noticed this bug. I thought I had made a mistake, so I reset back to vanilla on my other laptop and rebuilt, same issue with the build on the other laptop.
Here is the improvement, I increased the subdivision distance, making features much less blurry.
https://cdn.discordapp.com/attachments/ ... nknown.png