System Long Description generator
Posted: Fri Apr 26, 2019 10:45 pm
EDIT: First post is now the "heads up" to the project.
Initial post was moved here: viewtopic.php?f=3&t=606#p6178 for reference
Project: System long description generator
Synopsis
The aim of the project is to procedurally generated long descriptions for systems, so that they appear on the galaxy map.
There is a long way to go before it can belong to the core of the game:
- Much, much content must be created so that it doesn't get boring.
- Code would have to be written in the core mechanics.
Get a look as how it is now
Right now, you can download this mod to your pioneer\mods folder, and look for a "proof of concept" in the BBS.
Look for an entry with the $ icon (like the "Donate" ones)
Todo list
CODE
Initial post was moved here: viewtopic.php?f=3&t=606#p6178 for reference
Project: System long description generator
Synopsis
The aim of the project is to procedurally generated long descriptions for systems, so that they appear on the galaxy map.
There is a long way to go before it can belong to the core of the game:
- Much, much content must be created so that it doesn't get boring.
- Code would have to be written in the core mechanics.
Get a look as how it is now
Right now, you can download this mod to your pioneer\mods folder, and look for a "proof of concept" in the BBS.
Look for an entry with the $ icon (like the "Donate" ones)
Todo list
CODE
- Write initial code of the module and content to show how it works - Done
- Write code so that it accomodates new flavours and new paragraphs from existing categories - Done
- Improve debugging, so that system properties can be randomized on the fly
- Code remaining categories (Astronomy, History, Economy type, Lawlessness, IsCommodityLegal, Society) and base contents to display it
- Code transitions
- Make consistency conditions, so that they are more flexible.
- Write initial content for the proof of concept - Done
- Write transitions so that the text feels unified, not just a juxtaposition of paragraphs
- Write much more content for the trivia category (aim = 50)
- Write contents for each category/subcategory (at least 2 of each, in two flavours, then expand)
- Write more placeholders: company names, synonyms for words coming all the time
- Write demonyms (e.g people living in a place finishing by "a" are the something-ans, people living in a place finishing by "n" are then something-ners etc.)
- Make an actual icon for the ad in the BBS
- Replace the generated face, either by nothing or by a generic picture