Hardware adventure: Navigational questions
Posted: Thu Sep 21, 2017 9:34 am
Hi all.
Still working on my hardware console, using a 20x4 LCD display to do the frame of reference data (altitude, approach speed, relative speed, etc.)
So test playing, I jumped into the Sirius system and all of a sudden I had no frame of reference.
Q1, how close to a celestial body do you have to be to pick up a frame of reference. I had assumed you would always have one as you are never in interstellar space. At the very least I would have thought you would pick up the biggest star in the system if you don't pick up anything else.
Q2, if you don't have a frame of reference, how do you calculate heading, pitch, and roll values which are still there on the reticule? They must be relative to something otherwise they are meaningless, but I don't have any kind of target at all when I first jump in.
Still working on my hardware console, using a 20x4 LCD display to do the frame of reference data (altitude, approach speed, relative speed, etc.)
So test playing, I jumped into the Sirius system and all of a sudden I had no frame of reference.
Q1, how close to a celestial body do you have to be to pick up a frame of reference. I had assumed you would always have one as you are never in interstellar space. At the very least I would have thought you would pick up the biggest star in the system if you don't pick up anything else.
Q2, if you don't have a frame of reference, how do you calculate heading, pitch, and roll values which are still there on the reticule? They must be relative to something otherwise they are meaningless, but I don't have any kind of target at all when I first jump in.