How to launch landed ships using AI?
Posted: Fri Oct 02, 2015 7:47 pm
I'm having some issues launching ships that have been spawned as landed ("SpawnShipLanded"). As expected, ship:Undock() does not work. But just providing the ship with a target and telling it to fly there (AIFlyTo) or dock there (AIDockWith) does not do anything. I figure I have to launch it in the air first. I'm sure I'm just blind, but I've dug through the lua API and just can't find the right way to do it. Any pointers?
I would like to have stranded ships ("out of fuel") fly off once the player has provided them with fuel. It works in space - but landed ships are glued to the ground...
Thank you!
I would like to have stranded ships ("out of fuel") fly off once the player has provided them with fuel. It works in space - but landed ships are glued to the ground...
Thank you!