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a bit of a hello and introduction
Posted: Sun Nov 16, 2014 7:49 pm
by angor666
Hello everyone, Angor here. I am a professional modeler and texture artist with 2+ years of exp in the film industry. I am here for the long haul, as much as my free time allows me to be jugling between work, personal life and my passion which is game dev. Happy to be here, hope you like my work and I am looking forward to contributing to this awesome idea that you have started ;)
Re: a bit of a hello and introduction
Posted: Sun Nov 16, 2014 8:02 pm
by impaktor
Hi!
As we (nozmajner, angor666, impaktor) are having a great conversation on IRC, I shouldn't repeat myself too much , but once again, welcome and we're very happy and excited to have you onboard.
Others not on IRC at the moment: Current talk is of a new police ship for OKB Kaluri.
Re: a bit of a hello and introduction
Posted: Sun Nov 16, 2014 8:13 pm
by bszlrd
Yup, welcome! :)
Re: a bit of a hello and introduction
Posted: Mon Nov 17, 2014 6:02 pm
by angor666
Just to get my feet wet, here is a kitbash modeling from other personal projects that I have done in my free time, a peace from here and a peace from there, some from the stock in MODO :)
I think this will look cool on some repair drone, or as a loading arm on some spaceport. bare in mind that this is not game ready as it is high poly to the core 30+k polygons, but I will reduce it to 1 or 2k for the purpose of the game ;) C&C are welcomed.
Re: a bit of a hello and introduction
Posted: Sat Nov 22, 2014 3:07 pm
by FluffyFreak
Hi angor666,
That's nicely detailed.