It might be a controversial idea, but:
- We are dealing with 3 parameters here - heat resistance, pressure resistance and drag.
- Drag is a function of ship's shape.
- Pressure resistance is a function of shape and strength of both hull and structural components inside.
- Heat resistance is basically fully determined by hull plating and, unlike primitive visuals of Frontier, Pioneer just leaves little room for stuff attached to the entirety of the outer hull, and there is no reasonable explanation how you could possibly remove shielding from a ship as obviously designed to be atmospheric capable as Wave or Venture Star, or bolt it onto a Sinonatrix.
Also, I propose that resistances, and to a lesser degree drag resistance should scale with hull condition. It would be an interesting addition to the currently basic damage model, for example to have a ship shot up and forced to emerge from ultra dense atmosphere of a planet to avoid destruction or a partially burned up one to have to fly even slower than it could before unfortunate reentry.
Edit:
It would also go a long way helping create distinct identities for manufacturers.