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Bug with Bulletin Board/Mission

Posted: Fri Mar 07, 2014 9:46 pm
by Navi1982
When I try to get local delivery in system Gliese 4 (0,-4,-3) from Fortress Bennet starport to Anderson Town - then ad is not removed from the list, with the following choice ads, one opens up in the list. If you take the second ad, the same does not disappear from the list, but selected two ads above. However, if you try to open the previously opened ad, then gives an error with ejection from the game.
The error is:
Image

Re: Bug with Bulletin Board/Mission

Posted: Sat Mar 08, 2014 12:18 am
by lwho
You had the game paused, right?

I also stumbled above this and created the following issue on GitHub.

Re: Bug with Bulletin Board/Mission

Posted: Sat Mar 08, 2014 8:42 pm
by Navi1982
Yes... You are right! Need to be corrected. May be as interdicting relations with station's people (rooms) when game is paused.

Re: Bug with Bulletin Board/Mission

Posted: Sun Mar 09, 2014 11:54 am
by Navi1982
Another Bug in Delivery package...
Image
Its hapened when I got 2 missions in same system, but 2 different starports. Ahother thing is one of the delivery is dangerous (lol ;-) )... And error shown when I jump in the new system right after arrival. I think, when is time to generate enemy ships.

Re: Bug with Bulletin Board/Mission

Posted: Mon Mar 10, 2014 12:55 pm
by lwho
Navi1982 wrote:Another Bug in Delivery package...
Now tracked as #2806

Re: Bug with Bulletin Board/Mission

Posted: Wed Mar 12, 2014 5:51 pm
by Navi1982
Thank you very much! I am happy now :)
But, when I arrived to my target in system Veay A [8,-4,1] at Fitzpatrick Station - I've seen an incredible planet and port where I can't land, cose relief of planet not permited me. I will try to restart the game and go there again...
Maybe it happens because I started the game in v.20140306 and loaded in v.20140311?
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Re: Bug with Bulletin Board/Mission

Posted: Wed Mar 12, 2014 6:24 pm
by FluffyFreak
No that's a known bug with the terrain generation I've tried fixing it before but the fix was rejected.
It's one reason I'm rewriting the damned thing.

Re: Bug with Bulletin Board/Mission

Posted: Wed Mar 12, 2014 7:04 pm
by Navi1982
Ok... I am not lucky :(
And that is my problem with landing - Station port is covered by terrain...
Image
for big version of image try this https://plus.google.com/photos/11549940 ... 0774757425

Re: Bug with Bulletin Board/Mission

Posted: Wed Mar 12, 2014 11:36 pm
by walterar
The problem is not the shape of the asteroid. This can be "incredibly beautiful."

The problem is to build cities and space stations in its surface. This can be "incredibly ridiculous."

In Pioneer Scout+, this problem was solved simply by avoiding the generation of target missions to asteroids. This prevents the failure of the mission and the frustration of this ridiculous situation.

I think the best solution I can expect of cxx.dev is, the Pioneer engine not generate space stations in the asteroids, at least "default".

Re: Bug with Bulletin Board/Mission

Posted: Thu Mar 13, 2014 1:16 am
by robn
No, the best solution you can expect is that we fix the terrain generator to not generate crap. Which is what Fluffyfreak is doing.