Suggestions (And found a few bugs) for Pioneer
Posted: Sun Feb 09, 2014 12:39 pm
Hello, Everyone
Many thanks for the help a few days in this forum. And I took a few days to play Pioneer, here are some suggestions (and found a few bugs) for Pioneer:
Bugs:
1. During the hyper-jump (especially for long time trip), sometimes, the game will get crashed when you click the maps or view the ship information
2 100% happen: The game will get crashed when you enter the F2 portal and press F6, given that the system is unkown
Suggestions:
1. About tasks portal: It would be better if we can have a "cursor locator" so that we can find the specific tasks more easier. For example, when you click any task, the cusor will automatically fix on that "line" and then we can know where we are. Or just simply set a specific clour for the line, so that we will not miss the position.
2. Add more types of tasks: Such as "research" tasks for unknown systems (potential colony or Military fortress in the future), then player arrive the target (collecting the system information, detecting planets ingredient, drawing orbits, etc). According to the result, he "government" may decide to setup new colony to that system, and even player can have the right to name some planets in the new system as a reward, at the same time, the reputation of player will be increased. After all, the more freight stations we have, the further player can reach to. (Note: We can have new ship components in terms of "research" & detecting)
3. Factions features: It looks like currently all of the factions share the same feature, the same technology & ships, the same political opinions, etc, what about giving more features for each faction ? Example: Distant Worlds:Shadows, I nderstand Pioneer is more like a RPG game, maybe we can just give different apperances, different ships & technology, different cities etc... Also, it would be better if the relationships between factions can affect the players. For example, if there is a war between 2 factions, they will block the "access" from the other, the player can only sneak into the system. Another example is, factions can share the system information such as maps/planet information if they have a sweet relationship. Different people have different options, we can have more.
4. Purchasing options: When you have a 2000t+ ship, you may find it is a pain to click mouse by 2000 times ... Perhaps we can have a 10t/100t/1000t options.
5. More time options: According to my personal experience, sometimes I find the trip is slow even I use the fastest time option (distance more than 30U). It would be appreciated if we can have a "faster" time option.
6. Refuel: I understand we can collect hydrogen from gas giant planet and then use it for hyper-junp, this is great so that we can travel to further systems even if there is no space station. It is also a good idea to refuel by using water, but the issue is, the water is limited, how can we refuel again if we use up all of the water ? So if would be great if we can "collect" something usful from specific type of planet to support our inter-system trip. For example, we may can collect "solar energy" within in a system, by using related ship component. I dream to travel to some place near galactic center or place far away from galaxy.
7. New travel technolgy: The "length" of galaxy is more than 100000 ly, so it is a very very long trip to travel acoss it, let alone trip to other "galaxy systems" such as M31. Is it possible to use technology such as "worm hole" to reach ? Aslo, we may extend the space concept to other "galaxy systems".
8. Language support: I believe more people will enjoy this game and provide more suggestions and financial support, if we can provide more languages support such as Chinese, Japanese, Korean, etc. Many of my friends know Pioneer but they do not enjoy the game because of the language gap, the good news is, a few local forums and enthusiastic people have the ability and willing to provide translation for good games. (Previously they successfully translated for Space Engine, Kerbal Space Program, X3 serials, Sward of the Stars, etc.
Welcome all opinions and discussion.
Have a good night,
Many thanks for the help a few days in this forum. And I took a few days to play Pioneer, here are some suggestions (and found a few bugs) for Pioneer:
Bugs:
1. During the hyper-jump (especially for long time trip), sometimes, the game will get crashed when you click the maps or view the ship information
2 100% happen: The game will get crashed when you enter the F2 portal and press F6, given that the system is unkown
Suggestions:
1. About tasks portal: It would be better if we can have a "cursor locator" so that we can find the specific tasks more easier. For example, when you click any task, the cusor will automatically fix on that "line" and then we can know where we are. Or just simply set a specific clour for the line, so that we will not miss the position.
2. Add more types of tasks: Such as "research" tasks for unknown systems (potential colony or Military fortress in the future), then player arrive the target (collecting the system information, detecting planets ingredient, drawing orbits, etc). According to the result, he "government" may decide to setup new colony to that system, and even player can have the right to name some planets in the new system as a reward, at the same time, the reputation of player will be increased. After all, the more freight stations we have, the further player can reach to. (Note: We can have new ship components in terms of "research" & detecting)
3. Factions features: It looks like currently all of the factions share the same feature, the same technology & ships, the same political opinions, etc, what about giving more features for each faction ? Example: Distant Worlds:Shadows, I nderstand Pioneer is more like a RPG game, maybe we can just give different apperances, different ships & technology, different cities etc... Also, it would be better if the relationships between factions can affect the players. For example, if there is a war between 2 factions, they will block the "access" from the other, the player can only sneak into the system. Another example is, factions can share the system information such as maps/planet information if they have a sweet relationship. Different people have different options, we can have more.
4. Purchasing options: When you have a 2000t+ ship, you may find it is a pain to click mouse by 2000 times ... Perhaps we can have a 10t/100t/1000t options.
5. More time options: According to my personal experience, sometimes I find the trip is slow even I use the fastest time option (distance more than 30U). It would be appreciated if we can have a "faster" time option.
6. Refuel: I understand we can collect hydrogen from gas giant planet and then use it for hyper-junp, this is great so that we can travel to further systems even if there is no space station. It is also a good idea to refuel by using water, but the issue is, the water is limited, how can we refuel again if we use up all of the water ? So if would be great if we can "collect" something usful from specific type of planet to support our inter-system trip. For example, we may can collect "solar energy" within in a system, by using related ship component. I dream to travel to some place near galactic center or place far away from galaxy.
7. New travel technolgy: The "length" of galaxy is more than 100000 ly, so it is a very very long trip to travel acoss it, let alone trip to other "galaxy systems" such as M31. Is it possible to use technology such as "worm hole" to reach ? Aslo, we may extend the space concept to other "galaxy systems".
8. Language support: I believe more people will enjoy this game and provide more suggestions and financial support, if we can provide more languages support such as Chinese, Japanese, Korean, etc. Many of my friends know Pioneer but they do not enjoy the game because of the language gap, the good news is, a few local forums and enthusiastic people have the ability and willing to provide translation for good games. (Previously they successfully translated for Space Engine, Kerbal Space Program, X3 serials, Sward of the Stars, etc.
Welcome all opinions and discussion.
Have a good night,