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Model debug flags

Posted: Sat Feb 01, 2014 11:50 am
by robn
Just fyi, I made the various debug tools in the modelviewer (collision mesh, wireframe, etc) available to the model system as a whole and hooked them up to Lua, so you can now use them in-game too. See this page for the details:

http://pioneerwiki.com/wiki/Model_debug_flags

Available in build 20140201 (due in the next hour).

Re: Model debug flags

Posted: Sat Feb 01, 2014 12:10 pm
by FluffyFreak
Nice work, that might help me debug the landing on ground stations.