Model debug flags

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robn
Posts: 302
Joined: Mon Jul 01, 2013 1:11 am
Location: Melbourne, Australia

Model debug flags

Post by robn »

Just fyi, I made the various debug tools in the modelviewer (collision mesh, wireframe, etc) available to the model system as a whole and hooked them up to Lua, so you can now use them in-game too. See this page for the details:

http://pioneerwiki.com/wiki/Model_debug_flags

Available in build 20140201 (due in the next hour).
FluffyFreak
Posts: 1343
Joined: Tue Jul 02, 2013 1:49 pm
Location: Beeston, Nottinghamshire, GB
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Re: Model debug flags

Post by FluffyFreak »

Nice work, that might help me debug the landing on ground stations.
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