Just fyi, I made the various debug tools in the modelviewer (collision mesh, wireframe, etc) available to the model system as a whole and hooked them up to Lua, so you can now use them in-game too. See this page for the details:
http://pioneerwiki.com/wiki/Model_debug_flags
Available in build 20140201 (due in the next hour).
Model debug flags
-
- Posts: 1343
- Joined: Tue Jul 02, 2013 1:49 pm
- Location: Beeston, Nottinghamshire, GB
- Contact:
Re: Model debug flags
Nice work, that might help me debug the landing on ground stations.