Underrated ambience sounds

Post Reply
mmamais
Posts: 4
Joined: Tue Nov 19, 2024 10:11 am

Underrated ambience sounds

Post by mmamais »

Hello, i didn't know where to post this.
I would like to point out that you ve done a great work in the game sound. Sound effects are OK, music is very interesting (OK, some are classical pieces), however, i just recently noticed the ambient sound.
Until now, i had only listened to the ambient sound of the busy starport (people murmur, machines buzzing etc) and the small starport (a gentle humming). However, i turned off the music and realized the great work you 've done in ambient sound: wind sound when flying in atmosphere, which by the way fades slowly as you gain altitude and atmo pressure is diminished, "mysterious" space sounds when flying to airless worlds or deep space etc. You 've even thought to make the sound increase when switching to external camera.

Very good work, and perhaps underrated since it is obscured by the music. The music itself is very interesting as i mentioned before, really high quality, however, i would say playing with music off is more immersing.
impaktor
Posts: 1012
Joined: Fri Dec 20, 2013 9:54 am
Location: Tellus
Contact:

Re: Underrated ambience sounds

Post by impaktor »

Thanks!

I believe WKFO recorded the engine of a bus he was riding and used it as basis for military drive. (or when drive fails? I can't remember now)
mmamais
Posts: 4
Joined: Tue Nov 19, 2024 10:11 am

Re: Underrated ambience sounds

Post by mmamais »

Obviously a top-secret bus equipped with military hyperdrive, able to hyperspace-out when collision is unavoidable.
Post Reply