Compiling error - CMakeLists.txt missing
Re: Compiling error - CMakeLists.txt missing
The bootstrap log would simply be the entire terminal output between when you invoked the command and when it returns the prompt to you :) I just want to see if there's something else in the output that might point to the issue.
Re: Compiling error - CMakeLists.txt missing
Ah, got it. Here it is:
Code: Select all
(base) xxxxxx@xxxxxx:~/Documents/Games/Pioneer/pioneer$ ./bootstrap
cmake opts = -DCMAKE_EXPORT_COMPILE_COMMANDS=1
-- Version: 6.2.1
-- Build type: RelWithDebInfo
-- CXX_STANDARD: 11
-- Required features: cxx_variadic_templates
-- Configuring done
CMake Error at CMakeLists.txt:282 (add_executable):
Target "modelcompiler" links to target "Threads::Threads" but the target
was not found. Perhaps a find_package() call is missing for an IMPORTED
target, or an ALIAS target is missing?
CMake Error at CMakeLists.txt:282 (add_executable):
Target "modelcompiler" links to target "Threads::Threads" but the target
was not found. Perhaps a find_package() call is missing for an IMPORTED
target, or an ALIAS target is missing?
CMake Error at CMakeLists.txt:281 (add_executable):
Target "pioneer" links to target "Threads::Threads" but the target was not
found. Perhaps a find_package() call is missing for an IMPORTED target, or
an ALIAS target is missing?
-- Generating done
CMake Generate step failed. Build files cannot be regenerated correctly.
(base) xxxxxx@xxxxxx:~/Documents/Games/Pioneer/pioneer$
Re: Compiling error - CMakeLists.txt missing
Just confirmed - it's not you, it's me.
I built a Debian 10.3.0 VM on VirtualBox, installed all the repository-supplied prerequisite packages as specified in COMPILING.txt.
./bootstrap ran without error. It's currently running make.
There's gotta be something wrong with my prereq packages. I'll have another go at installing them.
I built a Debian 10.3.0 VM on VirtualBox, installed all the repository-supplied prerequisite packages as specified in COMPILING.txt.
./bootstrap ran without error. It's currently running make.
There's gotta be something wrong with my prereq packages. I'll have another go at installing them.
Re: Compiling error - CMakeLists.txt missing
Ah, I should have specified that I wanted a full re-bootstrap, which involves deleting the build/ folder and re-running, but it's good to hear you're getting it fixed! When your IRC registration finishes, I'm (usually) active in EST afternoon / evenings, although most of the team tends to be active in UTC / UTC+1 midday to afternoons, if you have any questions!
Re: Compiling error - CMakeLists.txt missing
SUCCESS!!!!
I deleted the build folder then ./bootstrap and make completed without error.
The game is up and running.
(Admittedly it did crash while I was orbiting Mars on my way to Olympus Mons, but that's a story for another time).
Thanks everyone.
P.S. If anyone is interested, here's the terminal output when the game crashed...
I deleted the build folder then ./bootstrap and make completed without error.
The game is up and running.
(Admittedly it did crash while I was orbiting Mars on my way to Olympus Mons, but that's a story for another time).
Thanks everyone.
P.S. If anyone is interested, here's the terminal output when the game crashed...
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Fatal: [string "[T] @modules/TradeShips.lua"]:625: attempt to index field 'dest_path' (a nil value)
stack traceback:
[string "[T] @modules/TradeShips.lua"]:625: in function 'cb'
[string "[T] @libs/Event.lua"]:34: in function '?'
[string "[T] @libs/Event.lua"]:185: in function <[string "[T] @libs/Event.lua"]:180>Fatal: Frame instance deletion outside 'DeleteFrame' [0]
terminate called after throwing an instance of 'fmt::v6::system_error'
what(): cannot write to file: Bad file descriptor
Aborted (core dumped)
Re: Compiling error - CMakeLists.txt missing
Looks like a bug worth addressing, if you could open an issue, please?
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Re: Compiling error - CMakeLists.txt missing
Glad you got it solved Bugbear!