My Pioneer is builded from git: d3eb57e
That idea about search&rescue missions is amazing. But probably because of developing still little complicated.
I have tried fuel and crew rescue missions, but both fails because of transfer problem.
For fuel rescue, game console wrote me that hydrogen miss for transfer. But that time I have 3t of hydrogen in cargo space, ship needed 1t.
And for crew transport on ship. passager transfer failed, because of no aviable space for crew on target ship. Secundary problem was ship location. System orbit view (F6) show the target ship on orbit of sun, instead of planet, where ship was. But, after selecting ship as a target, autopilot works fine. For a situation, it can be helpfull, I have uploaded two saves from crew transport on address: http://147.229.208.36/pioneer/
May be, it will help us to solve the bug. Good luck and thank us for work on this game.
Search&rescue missions
Re: Search&rescue missions
Little one, not associated with main thread, but I don't want to create new topic.
It is problem to land on Jupiter month Io, on Dantes's base, because of terrain blocking docking bay 1. (Sol system [0,0,0]).
It is problem to land on Jupiter month Io, on Dantes's base, because of terrain blocking docking bay 1. (Sol system [0,0,0]).
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Re: Search&rescue missions
I've posted a msg to clausimu on the Issues page but if you'd like to add an official issue there about this that'd be great.
The docking bay being blocked by terrain is a known issue that constantly plagues us. There are some proposals for a fix but for now I'm afraid that all you can do is abandon the mission :(
Very sorry about that.
The docking bay being blocked by terrain is a known issue that constantly plagues us. There are some proposals for a fix but for now I'm afraid that all you can do is abandon the mission :(
Very sorry about that.
Re: Search&rescue missions
Ok. I have created an issue. I hope, it will help you.
For Storeria ship, there are bad informations about ship on wiki.
http://pioneerwiki.com/wiki/Category:Ships
http://pioneerwiki.com/wiki/Storeria
Cargo and fuel capacity are different in game.
For Storeria ship, there are bad informations about ship on wiki.
http://pioneerwiki.com/wiki/Category:Ships
http://pioneerwiki.com/wiki/Storeria
Cargo and fuel capacity are different in game.
Re: Search&rescue missions
Hello sfence,
Thank you for reporting and uploading the save games. I have also replied to your bug report (https://github.com/pioneerspacesim/pioneer/issues/3627) - and moved the discussion there. I only check into the forum every now and then - but I get automatic emails when the bug report is updated.
I'm sorry for the bad game experience. I'll do my best to fix it.
Thank you for reporting and uploading the save games. I have also replied to your bug report (https://github.com/pioneerspacesim/pioneer/issues/3627) - and moved the discussion there. I only check into the forum every now and then - but I get automatic emails when the bug report is updated.
I'm sorry for the bad game experience. I'll do my best to fix it.
Re: Search&rescue missions
Hello clausimu.
Dont't worry. I have written hundreds of thousands lines of C code. That I think, I can say I have idea what mean debuggind and etc/
I am interested in pioneer project and because of it, I am reporting a bug. To help you by this way.
FluffyFreak:
The docking bay being blocked by terrain is a known issue that constantly plagues us. There are some proposals for a fix but for now I'm afraid that all you can do is abandon the mission :(
I think, if I will be able to land on docking bay number 2, 3, 4, 5 or 6 too, istead of only bay 1, it can solve this problem if some of docking bays are above ground level.
Dont't worry. I have written hundreds of thousands lines of C code. That I think, I can say I have idea what mean debuggind and etc/
I am interested in pioneer project and because of it, I am reporting a bug. To help you by this way.
FluffyFreak:
The docking bay being blocked by terrain is a known issue that constantly plagues us. There are some proposals for a fix but for now I'm afraid that all you can do is abandon the mission :(
I think, if I will be able to land on docking bay number 2, 3, 4, 5 or 6 too, istead of only bay 1, it can solve this problem if some of docking bays are above ground level.