Feature request: hyperdrive engine failure not be a game over
Posted: Tue Feb 07, 2023 8:05 pm
I'd like that hyperdrive engine failure not be a game over anymore. I suggest there be some random delay for either a mechanic to come fix it, or a large ship come pick it up, for the latter ie a Deep Space Miner. If you didn't have money to pay for either of those you're either have to
I thought about it submitting this some time back but at the time thought it was too obvious to require a feature request for that, but here I am just in case, as I think beyond fixing--important--bugs, it should be the priority.
Thank you for your consideration
Update 1
Optionally, and in less priority than all the former IMO, if the failure is in a system with a decent potion of pirates/criminals, have a % of combat throughout the wait.
- hand out equipment, ie you have 5 shields, 4 missiles and an ECM and you drop to 2, 1 & 0 respectively, or
- leave your ship with them and be given a cheaper loaner ship with an average equipment for that ship
I thought about it submitting this some time back but at the time thought it was too obvious to require a feature request for that, but here I am just in case, as I think beyond fixing--important--bugs, it should be the priority.
Thank you for your consideration
Update 1
Optionally, and in less priority than all the former IMO, if the failure is in a system with a decent potion of pirates/criminals, have a % of combat throughout the wait.