Search found 54 matches

by CMDR ARGHouse
Wed Mar 27, 2024 3:52 am
Forum: Projects
Topic: New Settlement Sizes
Replies: 13
Views: 415

New Settlement Sizes

So before I improve upon economy system, add wealth levels (which is needed for deterimining High Tech economies), I am working on adding new settlement sizes to the game. These settlement types will have varying frequencies, so you'll be more likely to see Megaloposis's of millions on older colony ...
by CMDR ARGHouse
Sun Aug 21, 2022 12:25 pm
Forum: Pioneer development
Topic: Project 'less is more' - a few questions
Replies: 7
Views: 2753

Re: Project 'less is more' - a few questions

You can reduce the populated area by going into the lua scripts for the factions and changing the expansion rate and founding date values.
by CMDR ARGHouse
Tue Jan 18, 2022 10:50 am
Forum: Pioneer development
Topic: Brown Dwarf Expansion
Replies: 8
Views: 4129

Re: Brown Dwarf Expansion

I've got my additions related to the galaxy generator working with a purely Pioneer related source, just got to figure out how to use git from the wiki instructions. I can only make a commit request to the upstream repo if I am a contributor of the repository?
by CMDR ARGHouse
Sun Jan 09, 2022 2:07 pm
Forum: Pioneer development
Topic: Brown Dwarf Expansion
Replies: 8
Views: 4129

Re: Brown Dwarf Expansion

Not yet, will be within the week.
by CMDR ARGHouse
Sun Jan 09, 2022 7:57 am
Forum: Pioneer development
Topic: Brown Dwarf Expansion
Replies: 8
Views: 4129

Re: Brown Dwarf Expansion

Y class is implemented, jumped to a system with a Y class in the effort to take a screenshot, crashed into an L class star in the attempt to refuel. I should probs just make custom systems an LY out from Sol for testing purposes in the future. Side note NPC population defo becomes a problem after a ...
by CMDR ARGHouse
Sat Jan 08, 2022 6:10 pm
Forum: Pioneer development
Topic: Brown Dwarf Expansion
Replies: 8
Views: 4129

Brown Dwarf Expansion

Thought I would take the time to expand upon the classes of Brown Dwarf stars in the game, currently there are classes L & T, class Y will likely be ready to implement tommorow.

Image
by CMDR ARGHouse
Sun Jan 02, 2022 2:01 pm
Forum: Pioneer development
Topic: Question about current vertices limitations?
Replies: 3
Views: 2467

Question about current vertices limitations?

Hi question about models, who many vertices can the engine handle atm with current limitations? I saw on the wiki that the hi lod of the Bowfin has 13K tris, the new Sinonatrix hi lod has about 35000 verts. I was testing a ship a year ago for my development project built on Pioneer and yeah it prett...
by CMDR ARGHouse
Tue Dec 07, 2021 11:14 am
Forum: Pioneer development
Topic: galaxy_dense bitmap issues
Replies: 14
Views: 5670

Re: galaxy_dense bitmap issues

Also was loading a new game, I expected that loading in a new map would break the save.
by CMDR ARGHouse
Tue Dec 07, 2021 11:13 am
Forum: Pioneer development
Topic: galaxy_dense bitmap issues
Replies: 14
Views: 5670

Re: galaxy_dense bitmap issues

And now it's working, had to add two screen layers to the image I was using to increase the density around the mid rim.
by CMDR ARGHouse
Tue Dec 07, 2021 11:00 am
Forum: Pioneer development
Topic: galaxy_dense bitmap issues
Replies: 14
Views: 5670

Re: galaxy_dense bitmap issues

Okay then, I may know what the problem is, it has to do with density. I replaced half of the bmp with my replacement, half was original. It loaded. Maybe there are too few stars loading into the area around sol???