Search found 54 matches
- Wed Mar 27, 2024 3:52 am
- Forum: Projects
- Topic: New Settlement Sizes
- Replies: 13
- Views: 415
New Settlement Sizes
So before I improve upon economy system, add wealth levels (which is needed for deterimining High Tech economies), I am working on adding new settlement sizes to the game. These settlement types will have varying frequencies, so you'll be more likely to see Megaloposis's of millions on older colony ...
- Sun Aug 21, 2022 12:25 pm
- Forum: Pioneer development
- Topic: Project 'less is more' - a few questions
- Replies: 7
- Views: 2753
Re: Project 'less is more' - a few questions
You can reduce the populated area by going into the lua scripts for the factions and changing the expansion rate and founding date values.
- Tue Jan 18, 2022 10:50 am
- Forum: Pioneer development
- Topic: Brown Dwarf Expansion
- Replies: 8
- Views: 4129
Re: Brown Dwarf Expansion
I've got my additions related to the galaxy generator working with a purely Pioneer related source, just got to figure out how to use git from the wiki instructions. I can only make a commit request to the upstream repo if I am a contributor of the repository?
- Sun Jan 09, 2022 2:07 pm
- Forum: Pioneer development
- Topic: Brown Dwarf Expansion
- Replies: 8
- Views: 4129
Re: Brown Dwarf Expansion
Not yet, will be within the week.
- Sun Jan 09, 2022 7:57 am
- Forum: Pioneer development
- Topic: Brown Dwarf Expansion
- Replies: 8
- Views: 4129
Re: Brown Dwarf Expansion
Y class is implemented, jumped to a system with a Y class in the effort to take a screenshot, crashed into an L class star in the attempt to refuel. I should probs just make custom systems an LY out from Sol for testing purposes in the future. Side note NPC population defo becomes a problem after a ...
- Sat Jan 08, 2022 6:10 pm
- Forum: Pioneer development
- Topic: Brown Dwarf Expansion
- Replies: 8
- Views: 4129
Brown Dwarf Expansion
Thought I would take the time to expand upon the classes of Brown Dwarf stars in the game, currently there are classes L & T, class Y will likely be ready to implement tommorow.
- Sun Jan 02, 2022 2:01 pm
- Forum: Pioneer development
- Topic: Question about current vertices limitations?
- Replies: 3
- Views: 2467
Question about current vertices limitations?
Hi question about models, who many vertices can the engine handle atm with current limitations? I saw on the wiki that the hi lod of the Bowfin has 13K tris, the new Sinonatrix hi lod has about 35000 verts. I was testing a ship a year ago for my development project built on Pioneer and yeah it prett...
- Tue Dec 07, 2021 11:14 am
- Forum: Pioneer development
- Topic: galaxy_dense bitmap issues
- Replies: 14
- Views: 5670
Re: galaxy_dense bitmap issues
Also was loading a new game, I expected that loading in a new map would break the save.
- Tue Dec 07, 2021 11:13 am
- Forum: Pioneer development
- Topic: galaxy_dense bitmap issues
- Replies: 14
- Views: 5670
Re: galaxy_dense bitmap issues
And now it's working, had to add two screen layers to the image I was using to increase the density around the mid rim.
- Tue Dec 07, 2021 11:00 am
- Forum: Pioneer development
- Topic: galaxy_dense bitmap issues
- Replies: 14
- Views: 5670
Re: galaxy_dense bitmap issues
Okay then, I may know what the problem is, it has to do with density. I replaced half of the bmp with my replacement, half was original. It loaded. Maybe there are too few stars loading into the area around sol???