Search found 200 matches

by WKFO
Wed Dec 23, 2020 5:47 pm
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

I'm planning to create a new category called "map-view". Songs there will play if the ambient music ends while the player is on sector map, system map or system overview. So it won't trigger much at all. I might change the trigger mechanism if I figure out how to pause a track and keep goi...
by WKFO
Sun Dec 06, 2020 2:32 pm
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

https://soundcloud.com/user-211556926/haber-corp-theme-2 This is a bit more experimental tune. With some further refining, I'm planning to play something like this if the ambient music ends while the player is at a Haber Corp. ground station (so it will be the BGM while they are browsing BB or marke...
by WKFO
Wed Dec 02, 2020 8:30 pm
Forum: Ship and 3D asset development
Topic: Haber Capital Mover
Replies: 35
Views: 12770

Re: Haber Bulk Ship

Progressing further container-ship-wards, I added spinning marine radars on both bridges.
https://i.imgur.com/zoTzhSU.gif
by WKFO
Mon Nov 30, 2020 8:08 pm
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

I put together a rough thingy for Haber corp: https://soundcloud.com/user-211556926/h ... ic-complex
I guess generally simple, monotone electronic tunes are what I will be pursuing.
by WKFO
Sun Nov 29, 2020 9:54 pm
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

The opposite of synth, sounds created by mechanical interactions rather than electronic synthesis.
by WKFO
Sun Nov 29, 2020 1:40 pm
Forum: Ship and 3D asset development
Topic: Haber Capital Mover
Replies: 35
Views: 12770

Re: Haber Bulk Ship

Easy access door to the "tug cavity" between container lines from the hangar at the front. Also added some powerful, rotatable illuminators to the sides. I was originally planning to create some simple winch system that could move container chunks around in that cavity, but I guess I might...
by WKFO
Sun Nov 29, 2020 9:54 am
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

I was going to use synth-dominated music for Sol-Fed, and organic instruments for CIW, to give them some distinct "texture". But if anyone has better ideas, I'm listening.
by WKFO
Sat Nov 28, 2020 6:14 pm
Forum: Music and sound assets
Topic: Soundtrack Redesign
Replies: 14
Views: 5689

Re: Soundtrack Redesign

https://soundcloud.com/user-211556926/ciw-peaceful-realm Another short tune for CIW. A bit like a fantasy world thing maybe, and a bit on the edge of sounding asian. I'm not sure I'm satisfied with it yet, but let me throw the link anyway. I'll get to ambient tracks hopefully, I'm just in the mood f...