Search found 31 matches
- Fri Jan 20, 2023 1:29 pm
- Forum: Feature requests
- Topic: Feature request: backup hyperdrive
- Replies: 2
- Views: 3311
Re: Feature request: backup hyperdrive
Sorry for the delay, I wasn't notified by email. About the 2nd paragraph, you'd be notified when purchasing it that there need to be a crew with X% of engineering for the backup to be switched to (otherwise game over as it currently do), and when trying to dismiss the last crew with that engineering...
- Fri Jan 20, 2023 1:23 pm
- Forum: Feature requests
- Topic: Feature request: own satellite or apartment rental
- Replies: 0
- Views: 5152
Feature request: own satellite or apartment rental
I'd like it if players could buy or claim their own satellite or dwarf planet. Perhaps claiming would come with an attack mission followed by a large defense mission then smaller & smaller. Perhaps even one could hide mecernary(ies) to help with those; to avoid friendly-fire, perhaps the mercena...
- Thu Jan 05, 2023 6:13 am
- Forum: Feature requests
- Topic: Feature request: incremental Search & Rescue missions
- Replies: 1
- Views: 2695
Feature request: incremental Search & Rescue missions
There was a Search & Rescue mission with sufficient time for me to do enough trips to fulfill its criteria before time ran out, provided that I was allowed to incrementally complete it. At the target site, I was given a message that it cannot complete as something is missing. There was a long tr...
- Tue Jan 03, 2023 11:39 pm
- Forum: Feature requests
- Topic: Feature request: Sector Map search list
- Replies: 5
- Views: 4409
Feature request: Sector Map search list
I've been making a list of system with a population >= 1 billion and I'd like for all the systems of my list of them (possibly CSV) being either highlighted or the remainder being de-emphasized (ie like when having no fuel for a hyperspace jump (empty 2nd fuel bar)). If it's difficult to implement, ...
- Tue Jan 03, 2023 11:28 pm
- Forum: Feature requests
- Topic: Feature request: link to related system overview from sector map Object info
- Replies: 4
- Views: 3333
Re: Feature request: link to related system overview from sector map Object info
The point was that I would only stick to the Sector Map not realizing I could use the System Overview to figure if a target was a good fit for my goal. I know that logically I should have made the connection, but at that time I was not in a logical disposition, but I did try to double-click the diff...
- Sat Dec 31, 2022 8:35 pm
- Forum: Feature requests
- Topic: Feature request: aggressive fuel consumption option
- Replies: 2
- Views: 2324
Re: Feature request: aggressive fuel consumption option
Not sure what you mean. You want an option for the autopilot to be less conservative in terms of fuel? Yes. A workaround: you could just accelerate a bit manually, then turn the autopilot back on for the deceleration phase. But be careful not to raise your speed above the remaining deltaV (left sid...
- Sat Dec 31, 2022 8:29 pm
- Forum: Feature requests
- Topic: Feature request: backup hyperdrive
- Replies: 2
- Views: 3311
Feature request: backup hyperdrive
I had my hyperdrive serviced just a few weeks before when it failed and it wasn't by SuperFix; I think I paid 60$ for it from an independent shop. With 156t capacity, I could surely have a 4t class 1 hyperdrive as a backup. If a hyperdrive field repair require a certain engineering % from a crew mem...
- Fri Dec 23, 2022 8:51 am
- Forum: Feature requests
- Topic: Feature request: aggressive fuel consumption option
- Replies: 2
- Views: 2324
Feature request: aggressive fuel consumption option
When my target is at or very close to a gas giant with a reasonable gravity, I plan to scoop fuel after my objective is completed. When setting the autopilot there seem to always be non-negligible remaining fuel which is fine for the vast majority of cases, but for the case I brought up, I need just...
- Mon Dec 19, 2022 12:29 am
- Forum: Feature requests
- Topic: Feature request: combat zooming
- Replies: 1
- Views: 1817
Feature request: combat zooming
During combat when close to a target the majority (vast) of the time I pay attention to incoming attacks and stop my own attacks, which I resume as soon as the enemy stop, which is usually when it increased distance. So the majority of the time I attack hunching (forward) to have better aim. It woul...
- Fri Dec 16, 2022 6:44 pm
- Forum: Feature requests
- Topic: Feature request: store ships
- Replies: 1
- Views: 1900
Feature request: store ships
I'd like to be able to have different types of ships, maybe I'd like to switch from interstellar missions to mining within a single system. The easiest to do this seem to have a station just for that, which provide a paid shuttle service to the locations of your ships and stations you bought a ship ...