Search found 31 matches

by DynV
Fri Jan 20, 2023 1:29 pm
Forum: Feature requests
Topic: Feature request: backup hyperdrive
Replies: 2
Views: 3311

Re: Feature request: backup hyperdrive

Sorry for the delay, I wasn't notified by email. About the 2nd paragraph, you'd be notified when purchasing it that there need to be a crew with X% of engineering for the backup to be switched to (otherwise game over as it currently do), and when trying to dismiss the last crew with that engineering...
by DynV
Fri Jan 20, 2023 1:23 pm
Forum: Feature requests
Topic: Feature request: own satellite or apartment rental
Replies: 0
Views: 5152

Feature request: own satellite or apartment rental

I'd like it if players could buy or claim their own satellite or dwarf planet. Perhaps claiming would come with an attack mission followed by a large defense mission then smaller & smaller. Perhaps even one could hide mecernary(ies) to help with those; to avoid friendly-fire, perhaps the mercena...
by DynV
Thu Jan 05, 2023 6:13 am
Forum: Feature requests
Topic: Feature request: incremental Search & Rescue missions
Replies: 1
Views: 2695

Feature request: incremental Search & Rescue missions

There was a Search & Rescue mission with sufficient time for me to do enough trips to fulfill its criteria before time ran out, provided that I was allowed to incrementally complete it. At the target site, I was given a message that it cannot complete as something is missing. There was a long tr...
by DynV
Tue Jan 03, 2023 11:39 pm
Forum: Feature requests
Topic: Feature request: Sector Map search list
Replies: 5
Views: 4409

Feature request: Sector Map search list

I've been making a list of system with a population >= 1 billion and I'd like for all the systems of my list of them (possibly CSV) being either highlighted or the remainder being de-emphasized (ie like when having no fuel for a hyperspace jump (empty 2nd fuel bar)). If it's difficult to implement, ...
by DynV
Tue Jan 03, 2023 11:28 pm
Forum: Feature requests
Topic: Feature request: link to related system overview from sector map Object info
Replies: 4
Views: 3333

Re: Feature request: link to related system overview from sector map Object info

The point was that I would only stick to the Sector Map not realizing I could use the System Overview to figure if a target was a good fit for my goal. I know that logically I should have made the connection, but at that time I was not in a logical disposition, but I did try to double-click the diff...
by DynV
Sat Dec 31, 2022 8:35 pm
Forum: Feature requests
Topic: Feature request: aggressive fuel consumption option
Replies: 2
Views: 2324

Re: Feature request: aggressive fuel consumption option

Not sure what you mean. You want an option for the autopilot to be less conservative in terms of fuel? Yes. A workaround: you could just accelerate a bit manually, then turn the autopilot back on for the deceleration phase. But be careful not to raise your speed above the remaining deltaV (left sid...
by DynV
Sat Dec 31, 2022 8:29 pm
Forum: Feature requests
Topic: Feature request: backup hyperdrive
Replies: 2
Views: 3311

Feature request: backup hyperdrive

I had my hyperdrive serviced just a few weeks before when it failed and it wasn't by SuperFix; I think I paid 60$ for it from an independent shop. With 156t capacity, I could surely have a 4t class 1 hyperdrive as a backup. If a hyperdrive field repair require a certain engineering % from a crew mem...
by DynV
Fri Dec 23, 2022 8:51 am
Forum: Feature requests
Topic: Feature request: aggressive fuel consumption option
Replies: 2
Views: 2324

Feature request: aggressive fuel consumption option

When my target is at or very close to a gas giant with a reasonable gravity, I plan to scoop fuel after my objective is completed. When setting the autopilot there seem to always be non-negligible remaining fuel which is fine for the vast majority of cases, but for the case I brought up, I need just...
by DynV
Mon Dec 19, 2022 12:29 am
Forum: Feature requests
Topic: Feature request: combat zooming
Replies: 1
Views: 1817

Feature request: combat zooming

During combat when close to a target the majority (vast) of the time I pay attention to incoming attacks and stop my own attacks, which I resume as soon as the enemy stop, which is usually when it increased distance. So the majority of the time I attack hunching (forward) to have better aim. It woul...
by DynV
Fri Dec 16, 2022 6:44 pm
Forum: Feature requests
Topic: Feature request: store ships
Replies: 1
Views: 1900

Feature request: store ships

I'd like to be able to have different types of ships, maybe I'd like to switch from interstellar missions to mining within a single system. The easiest to do this seem to have a station just for that, which provide a paid shuttle service to the locations of your ships and stations you bought a ship ...