Search found 1096 matches

by bszlrd
Sun Jan 07, 2024 7:40 pm
Forum: Music and sound assets
Topic: Music
Replies: 2
Views: 5281

Re: Music

Hi! Welcomem, and thanks for taking interest in contributing! :) There's a long music contribution thread you might want to peruse, there's some discussion on music. Also I'd suggest dropping by on our IRC channel, much easier to get things discussed there (usually people are active at CET evenings/...
by bszlrd
Sun Jan 07, 2024 7:37 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110417

Re: Music Contribution

@diduuz I really like this version. Was listening to it on a loop for a while the ther day.
Do you have some git-fu, or should I do the PR for you?
Would you mind if I'd also use it as the music for the release showcase video?
by bszlrd
Sat Nov 18, 2023 5:43 pm
Forum: Face generator
Topic: Jay_Cup faces from IRC
Replies: 5
Views: 13044

Re: Jay_Cup faces from IRC

Sorry for the slow reply! I think this version is nice, and feels much more natural than the previous attempts. I do like this minimalistic approach. I also like the 3/4 angle of them, much more natural than a front shot. I have a couple of notes: I think a bit of perspective on the left eye (from o...
by bszlrd
Sat Nov 18, 2023 4:57 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110417

Re: Music Contribution

I think this track is nice!
by bszlrd
Sat Nov 18, 2023 4:55 pm
Forum: Pioneer development
Topic: SpaceGameJunkie Livestream - notes
Replies: 2
Views: 6345

SpaceGameJunkie Livestream - notes

Brian Rubin of the SpaceGameJunkie fame did a two hour long livestream of Pioneer a couple of weeks ago. He practically plays the game for the first time, so it is a nice glimpse onto the first impressions and what might be confusing for a new player. I took some notes: The paused state of the game ...
by bszlrd
Fri Oct 13, 2023 6:46 pm
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 149788

Re: HUD and UI ideas - mockups

I've played around with a landing aid idea for a bit: It would work like this: A circle/dot with a crosshair is drawn onto the scanner indicating the location of the landing pad when the player has clearance for landing. - The size of the circle indicates height above the pad: - If it is as the same...
by bszlrd
Sun Sep 17, 2023 2:00 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110417

Re: Music Contribution

Hehe, how about this:
https://www.youtube.com/watch?v=7nQ2oiVqKHwú
(Sorry :P)
by bszlrd
Thu Sep 07, 2023 3:44 pm
Forum: Feature requests
Topic: Feature request: Shaders for bloom and lens flare
Replies: 3
Views: 7279

Re: Feature request: Shaders for bloom and lens flare

Yup, shadmar used ReShade for that video
by bszlrd
Mon Sep 04, 2023 1:08 pm
Forum: Feature requests
Topic: Feature request: Shaders for bloom and lens flare
Replies: 3
Views: 7279

Re: Feature request: Shaders for bloom and lens flare

Until this happens, you could use ReShade for these effects. Bloom works, I tried that, don't know wether it can do lens flare though. I also tried SSAO, but it did not work. Be aware that bloom does not work with the native screenshot function, it will burn the whole screen out, so use ReShade's sc...
by bszlrd
Sat Aug 19, 2023 11:45 am
Forum: Feature requests
Topic: Feature Request: Highlighted item in System Overview > Trade info for easier shopping
Replies: 3
Views: 7858

Re: Feature Request: Highlighted item in System Overview > Trade info for easier shopping

Oh, I nisunderstood then.
But then maybe some better design for the list would be a better solution, where the icons connect to the text clearer. Like moving the icons before the names, and maybe having qll commodities, and graying out thise that are not present. And redden the illegal goods.