Maybe it'll encourage you to learn then :)
If you want to do it, you have my blessing. Not that you need it, but if that's useful to you, its yours!
Search found 302 matches
- Sat May 31, 2014 3:40 am
- Forum: Pioneer development
- Topic: Facebook page for Pioneer
- Replies: 6
- Views: 3552
- Sat May 31, 2014 3:25 am
- Forum: Pioneer development
- Topic: Weekend project: Better model pattern colour selection
- Replies: 5
- Views: 13587
Weekend project: Better model pattern colour selection
A project for you, not for me :) The current pattern colour selector tries to produce colours that are complementary. It does ok, but not great. Its one of those little things that I've been meaning to improve for a while but there's always bigger things to take care of first. Anyway, I saw this tod...
- Thu May 29, 2014 11:06 pm
- Forum: Pioneer development
- Topic: Facebook page for Pioneer
- Replies: 6
- Views: 3552
Re: Facebook page for Pioneer
I do own a Facebook page, but I never set it up or advertised it. I personally don't like Facebook particularly much, and just barely tolerate it for a few friends that aren't anywhere else. I'm happy to hand it over to you if you want it (or delete it and you can set your own up), but I'd advise yo...
- Thu May 22, 2014 11:00 pm
- Forum: Pioneer development
- Topic: Factions - writing and background discussion
- Replies: 16
- Views: 10808
Re: Factions - writing and background discussion
Don't feel constrained by the way the old code works. It can be changed.
- Tue May 20, 2014 2:20 am
- Forum: Pioneer development
- Topic: Are there any plans to make Pioneer online multiplayer?
- Replies: 28
- Views: 23905
Re: Are there any plans to make Pioneer online multiplayer?
The problems have always been synchronizing elements in a sensible way so that time acceleration doesn't contradict the ability for two or more online players to sensibly interact. Realtime multiplayer is not happening. Its been discussed to death and is one of the few hard scope rules we have. Its...
- Tue May 20, 2014 12:38 am
- Forum: Pioneer development
- Topic: Are there any plans to make Pioneer online multiplayer?
- Replies: 28
- Views: 23905
Re: Are there any plans to make Pioneer online multiplayer?
Oh, btw, I have a HTTP/JSON client written and sitting on a branch. I haven't gotten around to pushing it to master because we don't have a server component to go with it. If anyone is interested in working on the server-side for anything like this, let me know and I'll get it cleaned up and pushed.
- Tue May 20, 2014 12:37 am
- Forum: Pioneer development
- Topic: Are there any plans to make Pioneer online multiplayer?
- Replies: 28
- Views: 23905
- Mon May 19, 2014 1:27 am
- Forum: Face generator
- Topic: Hello! I am new!
- Replies: 64
- Views: 33960
Re: Hello! I am new!
You make it sound like I'm getting ready for the glue factory!impaktor wrote:Don't feel alone, our work horse robn is in the same age range. And the rest of us are working our way there.
I do have arthritis in my fingers these days though, so maybe... ;)
- Fri May 02, 2014 1:40 am
- Forum: Pioneer development
- Topic: Update for compiling on Windows with vs2013
- Replies: 3
- Views: 2530
Re: Update for compiling on Windows with vs2013
Thanks for keeping this obscure compiler alive Andy ;)
- Fri May 02, 2014 1:40 am
- Forum: Pioneer development
- Topic: Crosshair cursor
- Replies: 16
- Views: 9008
Re: Crosshair cursor
Thanks Robn\, - might be a handy function? Definitely. I'd also like to bind it a bit more deeply into the UI itself. Rather than hooking onMouseOver/onMouseOut and switching the cursor, I'd like to make it so that you could set a cursor for a particular UI widget and it would automatically switch ...