The correct mesh of the ships is the "old".
The "new" ships always fly with the landing gear down. Exposed to enemy projectiles in combat.
Meshes landing must be adjusted at the station.
If you do not agree with this, do I not waste any more time.
Search found 95 matches
- Fri Jan 17, 2014 3:43 pm
- Forum: Ship and 3D asset development
- Topic: Ground station remake
- Replies: 74
- Views: 28940
- Wed Jan 15, 2014 4:00 pm
- Forum: Pioneer development
- Topic: Project management changes
- Replies: 8
- Views: 4226
Re: Project management changes
It can work. Only one problem. Each has its own game in the head.
- Tue Jan 14, 2014 10:49 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
The question is: With ground stations Fluffyfreak everything works OK. Why not with yours?
- Tue Jan 14, 2014 9:54 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
This is the current difference.
- Tue Jan 14, 2014 9:23 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
@Nyankosensei Worse than before. You can raise up the meshes 50 centimeters? Or maybe a meter. I'm not sure of the exact dimensions. But I'm sure it is necessary to raise up. I want to try until it works. When I say happens to NPC ships, I mean accelerated time. Clogging does not happen at normal ti...
- Tue Jan 14, 2014 8:32 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
The'm seeing. These meshes have a resemblance to the technique used by Fluffyfreak in their ground stations. I start testing in the game. The problem is that this happens only with NPC ships. It's not easy to catch them.
- Tue Jan 14, 2014 7:45 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
This ship is running smoothly for years. Never had this problem. Is, say, a standard test for me. Besides, is not the only ship that is stuck.
But if you assure that all is well, go ahead.
But if you assure that all is well, go ahead.
- Tue Jan 14, 2014 6:12 pm
- Forum: Ship and 3D asset development
- Topic: Space & Ground Station Modeling
- Replies: 23
- Views: 9754
Re: Space & Ground Station Modeling
@Nyankosensei There are some problems with ships stuck in your new station. I thought these problems had disappeared, but no. https://dl.dropboxusercontent.com/u/15391580/Pioneer/atascada1.png https://dl.dropboxusercontent.com/u/15391580/Pioneer/atascada2.png https://dl.dropboxusercontent.com/u/1539...
- Tue Jan 14, 2014 3:52 pm
- Forum: Pioneer development
- Topic: Policy incident
- Replies: 1
- Views: 1694
- Tue Jan 14, 2014 3:41 pm
- Forum: Pioneer development
- Topic: Rebalance - Second go
- Replies: 42
- Views: 17855
Re: Rebalance - Second go
ACME inertial dampers are guaranteed to 40G. And if they fail, BURGERS ACME pay your funeral.