Search found 97 matches

by Keeper
Sat Jan 13, 2018 8:51 pm
Forum: Pioneer development
Topic: Acceleration caps [feature request]
Replies: 6
Views: 2906

Re: Acceleration caps [feature request]

Fragile cargo is a cool idea. If implemented, then my request of being able to adjust the thrust output with a controller axis (i.e. a throttle controller slider or separate throttle device), instead of having to take your hands off the stick to reach for the mouse/keyboard, would be even more impor...
by Keeper
Thu Jan 11, 2018 11:59 pm
Forum: Ship and 3D asset development
Topic: Station graphical update
Replies: 21
Views: 11908

Station graphical update

I made some changes to the appearance of the stations -- four patterns for random colouring, darkened the metal a little bit, made all the outer paneling into solar panels, textured the grass and water, etc. I don't know how to make .sgm files, so you'll have to remove your existing .sgm files in or...
by Keeper
Thu Jan 11, 2018 4:53 am
Forum: Pioneer development
Topic: Double-spawn bug on loading saved game
Replies: 1
Views: 1523

Double-spawn bug on loading saved game

Not sure if you're aware, but I noticed after a few times saving a game and re-loading while in the same system that game performance was dropping. I've discovered that the game acts as though you've entered the system for the first time when you load a saved game, thus spawns new ships, doubling th...
by Keeper
Mon Jan 08, 2018 7:06 pm
Forum: Other space games
Topic: Evochron Legacy
Replies: 0
Views: 3907

Evochron Legacy

I discovered this game last year. It also has Newtonian flight physics, though not orbital mechanics. Trading, combat, mining, seamless planetary landings (with atmospheric flight and turbulence, but with smaller-than-real planets), exploration, missions, station building, faction control, etc. Quit...
by Keeper
Sun Jan 07, 2018 9:19 pm
Forum: Pioneer development
Topic: Is it possible to make F8 cycle modes?
Replies: 6
Views: 2921

Re: Is it possible to make F8 cycle modes?

Come to think of it, perhaps an ideal way to do this is to have the same keys/buttons used to adjust speed in set-speed mode also change the thrust percentage in manual mode, depending on which mode you're currently in.
by Keeper
Sat Jan 06, 2018 9:21 pm
Forum: Pioneer development
Topic: Is it possible to make F8 cycle modes?
Replies: 6
Views: 2921

Re: Is it possible to make F8 cycle modes?

The new UI (I think the old one did too as I recall) simply shows the percentage number on the button itself, so there really isn't need for a visual slider unless you want to get into cockpit elements rather than HUD, but that's another whole can of worms! I didn't notice it was adjustable with the...
by Keeper
Sat Jan 06, 2018 2:19 am
Forum: Pioneer development
Topic: Is it possible to make F8 cycle modes?
Replies: 6
Views: 2921

Is it possible to make F8 cycle modes?

Instead of having the F8 key bring up a menu of thrust-limiter percentages, would it be possible to make it cycle through the available modes? ...and then would it be possible to make that a controller option to bind it to a button? Seems like it shouldn't be too difficult, but I'm no programmer; I ...