Search found 40 matches

by GunChleoc
Tue Aug 09, 2016 4:43 pm
Forum: Pioneer development
Topic: Localized people names
Replies: 8
Views: 9876

Re: Localized people names

Sounds like a cool project :) names statistics for Scotland wouldn't do me much good, because until a few decades ago it was illegal to register Gaelic names. I do have a list though, so I'll post it here. It's a bit long, so I'll separate this into multiple posts. Male given names Aaron Adaidh Àdha...
by GunChleoc
Tue Aug 09, 2016 1:44 pm
Forum: Pioneer development
Topic: Localized people names
Replies: 8
Views: 9876

Localized people names

Impactor asked me of a list of common first names and surnames in my language. Could you point me to the code / file format, so I can create one? Note that I will also need separate surnames for male and female. I am also translating planet/star/constellation names for Stellarium, so if you need a l...
by GunChleoc
Wed Aug 03, 2016 10:10 am
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 94212

Re: HUD and UI ideas - mockups

@nozmajner: Wherever the mouse is on a right-click sounds good.

@impaktor: I know what you mean, implementing dynamic width/height of elements is not trivial at all.
by GunChleoc
Wed Aug 03, 2016 8:56 am
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 94212

Re: HUD and UI ideas - mockups

I agree that the second version looks better - maybe shift the radial menu below the right panel, so it won't obscure its contents? Also, please make sure that there is enough room for translations - I am having a lot of string truncation problems with my translation of Pioneer. An article on the su...
by GunChleoc
Tue Jun 07, 2016 9:24 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 151
Views: 198067

Re: Various astronomy news

There's going to be a round table discussing 40 years of Mars exploration. Looks like the event will be in French, so if you don't understand the previous post, no point in reserving a spot ;)
by GunChleoc
Fri Mar 11, 2016 10:45 pm
Forum: Projects
Topic: Phyics engines
Replies: 4
Views: 6334

Re: Phyics engines

VDrift uses bullet: http://vdrift.net/

Neverball uses PhysFS, which must have some form of gravity support: http://neverball.org/

Mind you I just translated them, so I have no idea how their code works ;)
by GunChleoc
Mon Jan 11, 2016 3:26 pm
Forum: Pioneer development
Topic: Major and minor save bump?
Replies: 1
Views: 5489

Re: Major and minor save bump?

A bit of proofreading: Warning There has been a change in this version of Pioneer that is partially incompatible with this save. Part of the price of development progress is that sometimes changes are made to the universe: stars, planets, mission ships and characters might move location, change name...
by GunChleoc
Thu Jan 07, 2016 5:17 pm
Forum: Pioneer development
Topic: Plural form support for translations
Replies: 18
Views: 32034

Re: Plural form support for translations

A typo:

"Very good. We will recommend you for future assignments.."

2 fullstops at the end.


Search and Rescue, FLAVOUR_4_SUCCESSMSG
by GunChleoc
Mon Dec 07, 2015 1:19 pm
Forum: Pioneer development
Topic: Plural form support for translations
Replies: 18
Views: 32034

Re: Plural form support for translations

:lol:

Thanks :)

I can only run Pioner on a computer that has a fuzzy screen, so I can't look at it long enough to learn how to steer a spaceship. This will be the first real space game for my language though. :D
by GunChleoc
Mon Dec 07, 2015 12:58 pm
Forum: Pioneer development
Topic: Plural form support for translations
Replies: 18
Views: 32034

Re: Plural form support for translations

I figured as much, but what is time acceleration?