I just had an idea. Why don't we have a "realistic audio" option which slowly volumes down and eventually disables sounds on external view (and only plays player ship sounds in internal view) when the player gets out of atmosphere?
(Thanks OrbiterSound for the idea.)
Search found 200 matches
- Fri Nov 13, 2020 7:00 am
- Forum: Music and sound assets
- Topic: Sound Design
- Replies: 8
- Views: 11338
- Tue Nov 03, 2020 4:53 pm
- Forum: Pioneer development
- Topic: some (hopefully constructive) feedback
- Replies: 4
- Views: 2336
Re: some (hopefully constructive) feedback
Thanks a lot for the feedback! I will try to talk about some of the points. 2. A tutorial would be lovely as impaktor said above. I guess the Barnard's Star start was meant to be something like that kind of slow start (but not a tutorial) - however the space travel technology in Pioneer universe lon...
- Sun Nov 01, 2020 12:01 pm
- Forum: Pioneer development
- Topic: Art inspiration album
- Replies: 126
- Views: 215801
Re: Art inspiration album
https://external-preview.redd.it/bZ050C ... e53d1b1f5c
Titled: 1962 Simca 1000 Butagaz vehicle
Titled: 1962 Simca 1000 Butagaz vehicle
- Mon Oct 19, 2020 2:40 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
I'm trying out new styles for unexplored space soundtrack.
https://soundcloud.com/user-211556926/ultraviolet-bath
https://soundcloud.com/user-211556926/binary-ballad
...and the discovery tracks:
https://soundcloud.com/user-211556926/f ... smic-giant
https://soundcloud.com/user-211556926/ultraviolet-bath
https://soundcloud.com/user-211556926/binary-ballad
...and the discovery tracks:
https://soundcloud.com/user-211556926/f ... smic-giant
- Tue Oct 13, 2020 11:49 am
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
We could add an engine/systems spin-up sound effect instead of using the music player for that. We could also use an advanced options drop-down menu where you can check what to play and what not to.
- Tue Sep 29, 2020 7:34 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
Faction music style The following is only what I think and may change if someone has a better idea Solar Federation Generally Interstellar/Stellaris/Blade Runner-like spacey. Saw synths, brass sections and church organ where necessary. SolFed "welcoming tune" #1: https://soundcloud.com/us...
- Mon Sep 28, 2020 12:12 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Soundtrack Redesign
Every time someone (including me) tries to add new music, a separate thread wakes up, but I want to collect the general design stuff into one thing instead of talking under them. So here it goes: For existing parts: Docked will be populated with tracks, at least the three most known factions will ha...
- Mon Sep 21, 2020 11:28 pm
- Forum: Pioneer development
- Topic: In-game lore content
- Replies: 11
- Views: 5225
Re: In-game lore content
Solar Federation theme was hardest, so I could only finish and post it now (I should be sleeping at this hour, but when inspiration comes at the wrong moment ¯\_(ツ)_/¯): https://soundcloud.com/user-211556926/solar-federation-1 This is more anthem-y compared to others. A simple tune slowly builds up ...
- Fri Sep 11, 2020 6:12 pm
- Forum: Pioneer development
- Topic: Galactic travel - hyperdrive maintenance problem
- Replies: 13
- Views: 5436
Re: Galactic travel - hyperdrive maintenance problem
I feel like that could change the game universe a lot, in interesting ways.
- Thu Sep 10, 2020 11:38 am
- Forum: Music and sound assets
- Topic: Music Contribution
- Replies: 87
- Views: 43390
Re: Music Contribution
Thank you both for contributing to the music in this area! Our current musical style is a little... "scattered", let's say, and definitely some of the existing tracks don't go well with the others. That's fine to not use my track as menu track.. we could create another one for that! Also,...