Search found 200 matches
- Wed Dec 23, 2020 5:47 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
I'm planning to create a new category called "map-view". Songs there will play if the ambient music ends while the player is on sector map, system map or system overview. So it won't trigger much at all. I might change the trigger mechanism if I figure out how to pause a track and keep goi...
- Sun Dec 06, 2020 2:32 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
https://soundcloud.com/user-211556926/haber-corp-theme-2 This is a bit more experimental tune. With some further refining, I'm planning to play something like this if the ambient music ends while the player is at a Haber Corp. ground station (so it will be the BGM while they are browsing BB or marke...
- Wed Dec 02, 2020 8:30 pm
- Forum: Ship and 3D asset development
- Topic: Haber Capital Mover
- Replies: 35
- Views: 17633
Re: Haber Bulk Ship
Progressing further container-ship-wards, I added spinning marine radars on both bridges.
https://i.imgur.com/zoTzhSU.gif
https://i.imgur.com/zoTzhSU.gif
- Mon Nov 30, 2020 8:08 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
I put together a rough thingy for Haber corp: https://soundcloud.com/user-211556926/h ... ic-complex
I guess generally simple, monotone electronic tunes are what I will be pursuing.
I guess generally simple, monotone electronic tunes are what I will be pursuing.
- Sun Nov 29, 2020 9:54 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
The opposite of synth, sounds created by mechanical interactions rather than electronic synthesis.
- Sun Nov 29, 2020 1:40 pm
- Forum: Ship and 3D asset development
- Topic: Haber Capital Mover
- Replies: 35
- Views: 17633
Re: Haber Bulk Ship
Easy access door to the "tug cavity" between container lines from the hangar at the front. Also added some powerful, rotatable illuminators to the sides. I was originally planning to create some simple winch system that could move container chunks around in that cavity, but I guess I might...
- Sun Nov 29, 2020 9:54 am
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
I was going to use synth-dominated music for Sol-Fed, and organic instruments for CIW, to give them some distinct "texture". But if anyone has better ideas, I'm listening.
- Sat Nov 28, 2020 6:14 pm
- Forum: Music and sound assets
- Topic: Soundtrack Redesign
- Replies: 14
- Views: 8197
Re: Soundtrack Redesign
https://soundcloud.com/user-211556926/ciw-peaceful-realm Another short tune for CIW. A bit like a fantasy world thing maybe, and a bit on the edge of sounding asian. I'm not sure I'm satisfied with it yet, but let me throw the link anyway. I'll get to ambient tracks hopefully, I'm just in the mood f...
- Thu Nov 19, 2020 5:41 pm
- Forum: Pioneer development
- Topic: Various astronomy news
- Replies: 152
- Views: 216435
- Sun Nov 15, 2020 2:39 pm
- Forum: Ship and 3D asset development
- Topic: Haber Capital Mover
- Replies: 35
- Views: 17633