Search found 111 matches

by clausimu
Sun Mar 25, 2018 11:11 pm
Forum: Face generator
Topic: new faces
Replies: 36
Views: 18333

Re: new faces

I think it's great you are working on this! I will give it a whirl next this week.
by clausimu
Mon Feb 19, 2018 7:15 pm
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 93769

Re: HUD and UI ideas - mockups

That's good. I always liked the system overview to get a "feel" for the system.
by clausimu
Mon Feb 19, 2018 3:01 pm
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 93769

Re: HUD and UI ideas - mockups

Is the plan to remove the at-a-glance system overview (individual planet/asteroid/space station icons)? In your mockup you just show the map of stars and system description.

I really like the bookmark and economy tab ideas!
by clausimu
Wed Feb 07, 2018 7:06 pm
Forum: Ship and 3D asset development
Topic: Station graphical update
Replies: 21
Views: 11957

Re: Station graphical update

I guess I'm showing my complete ignorance in texturing here. I was assuming that the colors you show are what is actually seen in the game. My bad... [hides in embarrassment]
by clausimu
Wed Feb 07, 2018 4:42 pm
Forum: Pioneer development
Topic: English clean-up
Replies: 20
Views: 8911

Re: English clean-up

Thank you for for paying attention to these details. It makes for a much more professional and "closer to reality" kind of playing experience, which is what we are after with Pioneer anyways. I also support the change in currency symbol, as long as it is immediately obvious that it is desc...
by clausimu
Wed Feb 07, 2018 4:30 pm
Forum: Ship and 3D asset development
Topic: Station graphical update
Replies: 21
Views: 11957

Re: Station graphical update

Still, if I imagine a very colorful ground station between all gray buildings... I don't know... I think using color to highlight the actual landing pads and make the "walkway" more distinct was a great idea. Maybe you could use different colors or shades of colors there to distinguish sta...
by clausimu
Mon Feb 05, 2018 8:08 pm
Forum: Ship and 3D asset development
Topic: Station graphical update
Replies: 21
Views: 11957

Re: Station graphical update

I agree - the last pattern is a little too color-happy for me. But the one right before looks really nice.
by clausimu
Wed Jan 31, 2018 1:58 pm
Forum: Ship and 3D asset development
Topic: Longnose Bulkship from Kaluri
Replies: 45
Views: 33561

Re: Longnose Bulkship from Kaluri

impaktor and I were just brainstorming on IRC and the Longnose came up as a possible hub for deep space bartering (black market, etc.). Will there be several docking collars on the ship, considering its size, or just one big one?

Ref: https://github.com/pioneerspacesim/pioneer/issues/3070
by clausimu
Tue Jan 30, 2018 1:52 pm
Forum: Ship and 3D asset development
Topic: MRO ship for Haber Corporation Idea
Replies: 40
Views: 20580

Re: MRO ship for Haber Corporation Idea

I like that you can see it's a Haber ship, but still quite different from just a bigger Lunar Shuttle. Haber needs more ships anyways. I think it's a great addition to the game!
by clausimu
Tue Jan 30, 2018 1:46 pm
Forum: Ship and 3D asset development
Topic: Longnose Bulkship from Kaluri
Replies: 45
Views: 33561

Re: Longnose Bulkship from Kaluri

I can't wait for my first fly-by of this ship. Must be impressive!