Search found 111 matches
- Sun Mar 25, 2018 11:11 pm
- Forum: Face generator
- Topic: new faces
- Replies: 36
- Views: 18333
Re: new faces
I think it's great you are working on this! I will give it a whirl next this week.
- Mon Feb 19, 2018 7:15 pm
- Forum: Pioneer development
- Topic: HUD and UI ideas - mockups
- Replies: 84
- Views: 93769
Re: HUD and UI ideas - mockups
That's good. I always liked the system overview to get a "feel" for the system.
- Mon Feb 19, 2018 3:01 pm
- Forum: Pioneer development
- Topic: HUD and UI ideas - mockups
- Replies: 84
- Views: 93769
Re: HUD and UI ideas - mockups
Is the plan to remove the at-a-glance system overview (individual planet/asteroid/space station icons)? In your mockup you just show the map of stars and system description.
I really like the bookmark and economy tab ideas!
I really like the bookmark and economy tab ideas!
- Wed Feb 07, 2018 7:06 pm
- Forum: Ship and 3D asset development
- Topic: Station graphical update
- Replies: 21
- Views: 11957
Re: Station graphical update
I guess I'm showing my complete ignorance in texturing here. I was assuming that the colors you show are what is actually seen in the game. My bad... [hides in embarrassment]
- Wed Feb 07, 2018 4:42 pm
- Forum: Pioneer development
- Topic: English clean-up
- Replies: 20
- Views: 8911
Re: English clean-up
Thank you for for paying attention to these details. It makes for a much more professional and "closer to reality" kind of playing experience, which is what we are after with Pioneer anyways. I also support the change in currency symbol, as long as it is immediately obvious that it is desc...
- Wed Feb 07, 2018 4:30 pm
- Forum: Ship and 3D asset development
- Topic: Station graphical update
- Replies: 21
- Views: 11957
Re: Station graphical update
Still, if I imagine a very colorful ground station between all gray buildings... I don't know... I think using color to highlight the actual landing pads and make the "walkway" more distinct was a great idea. Maybe you could use different colors or shades of colors there to distinguish sta...
- Mon Feb 05, 2018 8:08 pm
- Forum: Ship and 3D asset development
- Topic: Station graphical update
- Replies: 21
- Views: 11957
Re: Station graphical update
I agree - the last pattern is a little too color-happy for me. But the one right before looks really nice.
- Wed Jan 31, 2018 1:58 pm
- Forum: Ship and 3D asset development
- Topic: Longnose Bulkship from Kaluri
- Replies: 45
- Views: 33561
Re: Longnose Bulkship from Kaluri
impaktor and I were just brainstorming on IRC and the Longnose came up as a possible hub for deep space bartering (black market, etc.). Will there be several docking collars on the ship, considering its size, or just one big one?
Ref: https://github.com/pioneerspacesim/pioneer/issues/3070
Ref: https://github.com/pioneerspacesim/pioneer/issues/3070
- Tue Jan 30, 2018 1:52 pm
- Forum: Ship and 3D asset development
- Topic: MRO ship for Haber Corporation Idea
- Replies: 40
- Views: 20580
Re: MRO ship for Haber Corporation Idea
I like that you can see it's a Haber ship, but still quite different from just a bigger Lunar Shuttle. Haber needs more ships anyways. I think it's a great addition to the game!
- Tue Jan 30, 2018 1:46 pm
- Forum: Ship and 3D asset development
- Topic: Longnose Bulkship from Kaluri
- Replies: 45
- Views: 33561
Re: Longnose Bulkship from Kaluri
I can't wait for my first fly-by of this ship. Must be impressive!