Search found 111 matches

by clausimu
Fri Aug 05, 2016 12:06 pm
Forum: Ship and 3D asset development
Topic: CargoStar Bulk Ship
Replies: 4
Views: 7105

Re: CargoStar Bulk Ship

Just a thought... If this is a bulk ship and the size I imagine it to be - it almost looks like a ship carrier. The doors will probably be the size of small/medium sized ships, right?

I like the shape of the ship a lot. Great work!

Claudius
by clausimu
Thu Aug 04, 2016 3:59 pm
Forum: Pioneer development
Topic: HUD and UI ideas - mockups
Replies: 84
Views: 93621

Re: HUD and UI ideas - mockups

UI improvements??? I can hardly contain my excitement!!! :)
by clausimu
Wed Feb 24, 2016 3:37 pm
Forum: Pioneer development
Topic: Search&rescue missions
Replies: 5
Views: 7998

Re: Search&rescue missions

Hello sfence, Thank you for reporting and uploading the save games. I have also replied to your bug report (https://github.com/pioneerspacesim/pioneer/issues/3627) - and moved the discussion there. I only check into the forum every now and then - but I get automatic emails when the bug report is upd...
by clausimu
Thu Jan 28, 2016 1:59 am
Forum: Pioneer development
Topic: Pilot for every ship
Replies: 0
Views: 7069

Pilot for every ship

Following a short discussion I had with impaktor on IRC - I would like to extend crime tracking to NPC ships. This would enable the police reacting to pirates that target ships within station perimeters. All in all I would like to nudge the game a little further towards independent reactions between...
by clausimu
Tue Jan 19, 2016 10:31 pm
Forum: Pioneer development
Topic: Better Exploration
Replies: 19
Views: 22158

Re: Better Exploration

Understood. Just wanted to reaffirm interest in this extension of pioneer and wanted to offer any help that is needed (from lua side).
by clausimu
Mon Jan 18, 2016 10:09 pm
Forum: Pioneer development
Topic: Better Exploration
Replies: 19
Views: 22158

Re: Better Exploration

Not sure if this is still being pursued. It would be a huge addition for game play though. If there is anything I can contribute on the lua side please let me know! I like fluffyfreak's idea of combined manual/probe based exploration. Further details (landing to gather rocks, life specimen, etc.) co...
by clausimu
Mon Jan 18, 2016 1:47 pm
Forum: Projects
Topic: Better docking
Replies: 28
Views: 25627

Re: Better docking

For some reason I lay wake this night thinking about how ships should behave while in "waiting" mode: Circle the station in ever tighter radius and lower altitude the further it moves up in the queue. Approaching a busy station will have ships circling looking like a funnel. And for obita...
by clausimu
Sun Jan 17, 2016 7:48 pm
Forum: Projects
Topic: Better docking
Replies: 28
Views: 25627

Re: Better docking

Does this mean there is a faint glimmer of hope for ship-to-ship docking somewhere down the road? :)
by clausimu
Wed Jan 13, 2016 5:30 pm
Forum: Pioneer development
Topic: [bug] Mission don't complete
Replies: 7
Views: 10090

Re: [bug] Mission don't complete

Hm... I still can't reproduce the bug. Did you have other missions active at the same time?
by clausimu
Thu Jan 07, 2016 6:24 pm
Forum: Pioneer development
Topic: [bug] Mission don't complete
Replies: 7
Views: 10090

Re: [bug] Mission don't complete

Just to clarify:

1) These were local fuel delivery missions (deliver fuel to stranded ship on same planet as the station where the ad was found)?
2) You made it to the target ship on time?